Update models_point_rendering.c

This commit is contained in:
Ray 2025-01-16 19:47:06 +01:00
parent 6bf40eee4f
commit 7b570bdfdd

View file

@ -163,9 +163,9 @@ static Mesh GenMeshPoints(int numPoints)
float phi = (2.0f*PI*rand())/RAND_MAX; float phi = (2.0f*PI*rand())/RAND_MAX;
float r = (10.0f*rand())/RAND_MAX; float r = (10.0f*rand())/RAND_MAX;
mesh.vertices[i*3 + 0] = r*sin(theta)*cos(phi); mesh.vertices[i*3 + 0] = r*sinf(theta)*cosf(phi);
mesh.vertices[i*3 + 1] = r*sin(theta)*sin(phi); mesh.vertices[i*3 + 1] = r*sinf(theta)*sinf(phi);
mesh.vertices[i*3 + 2] = r*cos(theta); mesh.vertices[i*3 + 2] = r*cosf(theta);
Color color = ColorFromHSV(r*360.0f, 1.0f, 1.0f); Color color = ColorFromHSV(r*360.0f, 1.0f, 1.0f);