CMake: Make the raylib project as a whole embeddable

So user code can use add_subdirectory to build it (similar to what we do
with GLFW or what the projects/CMake/CMakeLists.txt can do).
This commit is contained in:
Ahmad Fatoum 2018-07-29 21:25:42 +02:00
parent e82505b873
commit 78487f7521
No known key found for this signature in database
GPG key ID: C3EAC3DE9321D59B
2 changed files with 6 additions and 6 deletions

View file

@ -18,8 +18,8 @@ if (NOT raylib_FOUND) # If there's none, fetch and build raylib
set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(raylib)
set(BUILD_EXAMPLES OFF) # don't build the supplied examples
set(BUILD_GAMES OFF) # or games
set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) # don't build the supplied examples
set(BUILD_GAMES OFF CACHE BOOL "" FORCE) # or games
# build raylib
add_subdirectory(${raylib_SOURCE_DIR} ${raylib_BINARY_DIR})