LoadIQM() set model.meshMaterial[] (#4092)

This commit is contained in:
SuperUserNameMan 2024-06-23 21:14:03 +02:00 committed by GitHub
parent d582becbc2
commit 7773254022
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -4326,6 +4326,8 @@ static Model LoadIQM(const char *fileName)
model.materials[i] = LoadMaterialDefault(); model.materials[i] = LoadMaterialDefault();
model.materials[i].maps[MATERIAL_MAP_ALBEDO].texture = LoadTexture(TextFormat("%s/%s", basePath, material)); model.materials[i].maps[MATERIAL_MAP_ALBEDO].texture = LoadTexture(TextFormat("%s/%s", basePath, material));
model.meshMaterial[i] = i;
TRACELOG(LOG_DEBUG, "MODEL: [%s] mesh name (%s), material (%s)", fileName, name, material); TRACELOG(LOG_DEBUG, "MODEL: [%s] mesh name (%s), material (%s)", fileName, name, material);
model.meshes[i].vertexCount = imesh[i].num_vertexes; model.meshes[i].vertexCount = imesh[i].num_vertexes;