Resync .obj models! gitignore was ignoring them!
This commit is contained in:
parent
d8e0b2e27c
commit
7763ccd8ad
16 changed files with 29501 additions and 5 deletions
|
@ -39,13 +39,13 @@ int main(void)
|
|||
camera.fovy = 45.0f; // Camera field-of-view Y
|
||||
camera.projection = CAMERA_PERSPECTIVE; // Camera mode type
|
||||
|
||||
Model model = LoadModel("resources/models/castle.obj"); // Load model
|
||||
Texture2D texture = LoadTexture("resources/models/castle_diffuse.png"); // Load model texture
|
||||
model.materials[0].maps[MATERIAL_MAP_DIFFUSE].texture = texture; // Set map diffuse texture
|
||||
Model model = LoadModel("resources/models/obj/castle.obj"); // Load model
|
||||
Texture2D texture = LoadTexture("resources/models/obj/castle_diffuse.png"); // Load model texture
|
||||
model.materials[0].maps[MATERIAL_MAP_DIFFUSE].texture = texture; // Set map diffuse texture
|
||||
|
||||
Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position
|
||||
Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position
|
||||
|
||||
BoundingBox bounds = GetMeshBoundingBox(model.meshes[0]); // Set model bounds
|
||||
BoundingBox bounds = GetMeshBoundingBox(model.meshes[0]); // Set model bounds
|
||||
|
||||
// NOTE: bounds are calculated from the original size of the model,
|
||||
// if model is scaled on drawing, bounds must be also scaled
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue