Update more examples inconsistencies (#4711)
Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
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23 changed files with 193 additions and 131 deletions
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* raylib [core] example - Using bones as socket for calculating the positioning of something
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* Example complexity rating: [★★★★] 4/4
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* Example originally created with raylib 4.5, last time updated with raylib 4.5
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/*******************************************************************************************
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* raylib [core] example - Doing skinning on the gpu using a vertex shader
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* Example complexity rating: [★★★☆] 3/4
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* Example originally created with raylib 4.5, last time updated with raylib 4.5
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* raylib example - point rendering
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* Example complexity rating: [★★★☆] 3/4
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* Example originally created with raylib 5.0, last time updated with raylib 5.0
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* Example contributed by Reese Gallagher (@satchelfrost) and reviewed by Ramon Santamaria (@raysan5)
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* NOTE: This example only works on platforms that support drag & drop (Windows, Linux, OSX, Html5?)
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* Example complexity rating: [★★☆☆] 2/4
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* Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
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* Example contributed by Timothy van der Valk (@arceryz) and reviewed by Ramon Santamaria (@raysan5)
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