Some formatting tweaks

This commit is contained in:
Ray 2018-10-18 16:00:11 +02:00
parent 1dba2788bb
commit 764766bfb2
5 changed files with 19 additions and 18 deletions

View file

@ -589,10 +589,10 @@ void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, f
int length = strlen(text);
int textOffsetX = 0; // Offset between characters
int textOffsetY = 0; // Required for line break!
float scaleFactor;
float scaleFactor = 0.0f;
unsigned char letter; // Current character
int index; // Index position in sprite font
unsigned char letter = 0; // Current character
int index = 0; // Index position in sprite font
scaleFactor = fontSize/font.baseSize;
@ -656,7 +656,7 @@ const char *FormatText(const char *text, ...)
// Get a piece of a text string
const char *SubText(const char *text, int position, int length)
{
static char buffer[MAX_SUBTEXT_LENGTH];
static char buffer[MAX_SUBTEXT_LENGTH] = { 0 };
int textLength = strlen(text);
if (position >= textLength)
@ -703,8 +703,8 @@ Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing
int tempLen = 0; // Used to count longer text line num chars
int lenCounter = 0;
float textWidth = 0;
float tempTextWidth = 0; // Used to count longer text line width
float textWidth = 0.0f;
float tempTextWidth = 0.0f; // Used to count longer text line width
float textHeight = (float)font.baseSize;
float scaleFactor = fontSize/(float)font.baseSize;
@ -912,17 +912,18 @@ static Font LoadBMFont(const char *fileName)
Font font = { 0 };
font.texture.id = 0;
char buffer[MAX_BUFFER_SIZE];
char buffer[MAX_BUFFER_SIZE] = { 0 };
char *searchPoint = NULL;
int fontSize = 0;
int texWidth, texHeight;
int texWidth = 0;
int texHeight = 0;
char texFileName[129];
int charsCount = 0;
int base; // Useless data
int base = 0; // Useless data
FILE *fntFile;
FILE *fntFile = NULL;
fntFile = fopen(fileName, "rt");