Fixed the build for web using CMake. (#1452)
* Fixed the build for web using CMake. I found that the build for me was failing and I added some if defined checks in the core.c file where the glfwSetWindowAttrib was used. (error: implicit declaration of function 'glfwSetWindowAttrib' is invalid in C99 [-Werror,-Wimplicit-function-declaration]) I also changed some values in the toolchain file so that it correctly uses the .bat files when on windows. * Cleaned up the additional variables (they are not important) * Added more improvements to cmakelists Added the option to use the system provided Emscripten toolchain to be more uniform with other libraries. Fixed and issue which prevented example being built from cmake and also building with html extensions properly. * Fixed ENUM to STRING because of a missed warning
This commit is contained in:
parent
11ebb54674
commit
6e79476650
4 changed files with 39 additions and 9 deletions
|
@ -28,7 +28,6 @@ if (APPLE AND NOT CMAKE_SYSTEM STRLESS "Darwin-18.0.0")
|
|||
add_definitions(-DGL_SILENCE_DEPRECATION)
|
||||
MESSAGE(AUTHOR_WARNING "OpenGL is deprecated starting with macOS 10.14 (Mojave)!")
|
||||
endif()
|
||||
set(OUTPUT_EXT)
|
||||
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/others/rlgl_standalone.c)
|
||||
|
||||
include(CheckIncludeFile)
|
||||
|
@ -85,12 +84,12 @@ elseif(${PLATFORM} MATCHES "Web")
|
|||
# Since WASM is used, ALLOW_MEMORY_GROWTH has no extra overheads
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -s ALLOW_MEMORY_GROWTH=1 --no-heap-copy")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} --shell-file ${CMAKE_SOURCE_DIR}/src/shell.html")
|
||||
set(OUTPUT_EXT ".html")
|
||||
set(CMAKE_EXECUTABLE_SUFFIX ".html")
|
||||
|
||||
# Remove the -rdynamic flag because otherwise emscripten
|
||||
# does not generate HTML+JS+WASM files, only a non-working
|
||||
# and fat HTML
|
||||
string(REPLACE "-rdynamic" "" CMAKE_SHARED_LIBRARY_LINK_C_FLAGS ${CMAKE_SHARED_LIBRARY_LINK_C_FLAGS})
|
||||
string(REPLACE "-rdynamic" "" CMAKE_SHARED_LIBRARY_LINK_C_FLAGS "${CMAKE_SHARED_LIBRARY_LINK_C_FLAGS}")
|
||||
endif()
|
||||
|
||||
include_directories(BEFORE SYSTEM others/external/include)
|
||||
|
@ -103,7 +102,7 @@ endif()
|
|||
foreach(example_source ${example_sources})
|
||||
# Create the basename for the example
|
||||
get_filename_component(example_name ${example_source} NAME)
|
||||
string(REPLACE ".c" "${OUTPUT_EXT}" example_name ${example_name})
|
||||
string(REPLACE ".c" "" example_name ${example_name})
|
||||
|
||||
# Setup the example
|
||||
add_executable(${example_name} ${example_source})
|
||||
|
@ -125,7 +124,7 @@ if (${PLATFORM} MATCHES "Desktop")
|
|||
foreach (example_source "others/rlgl_standalone.c")
|
||||
# Create the basename for the example
|
||||
get_filename_component(example_name ${example_source} NAME)
|
||||
string(REPLACE ".c" "${OUTPUT_EXT}" example_name ${example_name})
|
||||
string(REPLACE ".c" "" example_name ${example_name})
|
||||
add_executable(${example_name} ${example_source})
|
||||
add_dependencies(${example_name} raylib)
|
||||
target_link_libraries(${example_name} ${raylib_LDFLAGS})
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue