ADDED: IsWindowFocused()
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2 changed files with 23 additions and 2 deletions
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@ -873,7 +873,8 @@ RLAPI void InitWindow(int width, int height, const char *title); // Initialize
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RLAPI bool WindowShouldClose(void); // Check if KEY_ESCAPE pressed or Close icon pressed
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RLAPI void CloseWindow(void); // Close window and unload OpenGL context
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RLAPI bool IsWindowReady(void); // Check if window has been initialized successfully
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RLAPI bool IsWindowMinimized(void); // Check if window has been minimized (or lost focus)
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RLAPI bool IsWindowMinimized(void); // Check if window has been minimized
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RLAPI bool IsWindowFocused(void); // Check if window has been focused
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RLAPI bool IsWindowResized(void); // Check if window has been resized
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RLAPI bool IsWindowHidden(void); // Check if window is currently hidden
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RLAPI bool IsWindowFullscreen(void); // Check if window is currently fullscreen
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