Some tweaks

This commit is contained in:
Ray 2023-09-02 12:54:36 +02:00
parent 0f447f1fb6
commit 6e18d96e7a
3 changed files with 4 additions and 4 deletions

View file

@ -1509,7 +1509,7 @@ RLAPI void SetModelMeshMaterial(Model *model, int meshId, int materialId);
RLAPI ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount); // Load model animations from file
RLAPI void UpdateModelAnimation(Model model, ModelAnimation anim, int frame); // Update model animation pose
RLAPI void UnloadModelAnimation(ModelAnimation anim); // Unload animation data
RLAPI void UnloadModelAnimations(ModelAnimation *animations, unsigned int count); // Unload animation array data
RLAPI void UnloadModelAnimations(ModelAnimation *animations, int animCount); // Unload animation array data
RLAPI bool IsModelAnimationValid(Model model, ModelAnimation anim); // Check model animation skeleton match
// Collision detection functions