Fixes for 64 bit typecast warnings (#1733)
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8719858655
commit
6c518008a5
18 changed files with 68 additions and 68 deletions
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@ -102,21 +102,21 @@ int main(void)
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if (IsKeyDown(KEY_UP))
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{
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fogDensity += 0.001;
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if (fogDensity > 1.0) fogDensity = 1.0;
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fogDensity += 0.001f;
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if (fogDensity > 1.0f) fogDensity = 1.0f;
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}
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if (IsKeyDown(KEY_DOWN))
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{
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fogDensity -= 0.001;
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if (fogDensity < 0.0) fogDensity = 0.0;
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fogDensity -= 0.001f;
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if (fogDensity < 0.0f) fogDensity = 0.0f;
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}
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SetShaderValue(shader, fogDensityLoc, &fogDensity, SHADER_UNIFORM_FLOAT);
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// Rotate the torus
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modelA.transform = MatrixMultiply(modelA.transform, MatrixRotateX(-0.025));
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modelA.transform = MatrixMultiply(modelA.transform, MatrixRotateZ(0.012));
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modelA.transform = MatrixMultiply(modelA.transform, MatrixRotateX(-0.025f));
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modelA.transform = MatrixMultiply(modelA.transform, MatrixRotateZ(0.012f));
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// Update the light shader with the camera view position
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SetShaderValue(shader, shader.locs[SHADER_LOC_VECTOR_VIEW], &camera.position.x, SHADER_UNIFORM_VEC3);
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@ -132,10 +132,10 @@ int main(void)
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// Draw the three models
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DrawModel(modelA, Vector3Zero(), 1.0f, WHITE);
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DrawModel(modelB, (Vector3){ -2.6, 0, 0 }, 1.0f, WHITE);
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DrawModel(modelC, (Vector3){ 2.6, 0, 0 }, 1.0f, WHITE);
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DrawModel(modelB, (Vector3){ -2.6f, 0, 0 }, 1.0f, WHITE);
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DrawModel(modelC, (Vector3){ 2.6f, 0, 0 }, 1.0f, WHITE);
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for (int i = -20; i < 20; i += 2) DrawModel(modelA,(Vector3){ i, 0, 2 }, 1.0f, WHITE);
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for (int i = -20; i < 20; i += 2) DrawModel(modelA,(Vector3){ (float)i, 0, 2 }, 1.0f, WHITE);
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EndMode3D();
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