[example] Update textures_sprite_explosion
This commit is contained in:
parent
5867a63068
commit
6b9e49e965
2 changed files with 2 additions and 2 deletions
|
@ -32,8 +32,8 @@ int main(void)
|
|||
Texture2D explosion = LoadTexture("resources/explosion.png");
|
||||
|
||||
// Init variables for animation
|
||||
int frameWidth = explosion.width/NUM_FRAMES_PER_LINE; // Sprite one frame rectangle width
|
||||
int frameHeight = explosion.height/NUM_LINES; // Sprite one frame rectangle height
|
||||
int frameWidth = explosion.width/NUM_FRAMES_PER_LINE; // Sprite one frame rectangle width
|
||||
int frameHeight = explosion.height/NUM_LINES; // Sprite one frame rectangle height
|
||||
int currentFrame = 0;
|
||||
int currentLine = 0;
|
||||
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 47 KiB After Width: | Height: | Size: 62 KiB |
Loading…
Add table
Add a link
Reference in a new issue