Fixed some grammar mistakes and typos. (#2914)
* Fixed some grammar mistakes. * Fixed some typos.
This commit is contained in:
parent
5c6a756014
commit
6ae21d6581
14 changed files with 111 additions and 111 deletions
16
src/raylib.h
16
src/raylib.h
|
@ -216,7 +216,7 @@ typedef struct Vector4 {
|
|||
// Quaternion, 4 components (Vector4 alias)
|
||||
typedef Vector4 Quaternion;
|
||||
|
||||
// Matrix, 4x4 components, column major, OpenGL style, right handed
|
||||
// Matrix, 4x4 components, column major, OpenGL style, right-handed
|
||||
typedef struct Matrix {
|
||||
float m0, m4, m8, m12; // Matrix first row (4 components)
|
||||
float m1, m5, m9, m13; // Matrix second row (4 components)
|
||||
|
@ -413,8 +413,8 @@ typedef struct Ray {
|
|||
// RayCollision, ray hit information
|
||||
typedef struct RayCollision {
|
||||
bool hit; // Did the ray hit something?
|
||||
float distance; // Distance to nearest hit
|
||||
Vector3 point; // Point of nearest hit
|
||||
float distance; // Distance to the nearest hit
|
||||
Vector3 point; // Point of the nearest hit
|
||||
Vector3 normal; // Surface normal of hit
|
||||
} RayCollision;
|
||||
|
||||
|
@ -681,7 +681,7 @@ typedef enum {
|
|||
MOUSE_CURSOR_RESIZE_NS = 6, // Vertical resize/move arrow shape
|
||||
MOUSE_CURSOR_RESIZE_NWSE = 7, // Top-left to bottom-right diagonal resize/move arrow shape
|
||||
MOUSE_CURSOR_RESIZE_NESW = 8, // The top-right to bottom-left diagonal resize/move arrow shape
|
||||
MOUSE_CURSOR_RESIZE_ALL = 9, // The omni-directional resize/move cursor shape
|
||||
MOUSE_CURSOR_RESIZE_ALL = 9, // The omnidirectional resize/move cursor shape
|
||||
MOUSE_CURSOR_NOT_ALLOWED = 10 // The operation-not-allowed shape
|
||||
} MouseCursor;
|
||||
|
||||
|
@ -839,10 +839,10 @@ typedef enum {
|
|||
typedef enum {
|
||||
CUBEMAP_LAYOUT_AUTO_DETECT = 0, // Automatically detect layout type
|
||||
CUBEMAP_LAYOUT_LINE_VERTICAL, // Layout is defined by a vertical line with faces
|
||||
CUBEMAP_LAYOUT_LINE_HORIZONTAL, // Layout is defined by an horizontal line with faces
|
||||
CUBEMAP_LAYOUT_LINE_HORIZONTAL, // Layout is defined by a horizontal line with faces
|
||||
CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR, // Layout is defined by a 3x4 cross with cubemap faces
|
||||
CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE, // Layout is defined by a 4x3 cross with cubemap faces
|
||||
CUBEMAP_LAYOUT_PANORAMA // Layout is defined by a panorama image (equirectangular map)
|
||||
CUBEMAP_LAYOUT_PANORAMA // Layout is defined by a panorama image (equirrectangular map)
|
||||
} CubemapLayout;
|
||||
|
||||
// Font type, defines generation method
|
||||
|
@ -903,7 +903,7 @@ typedef enum {
|
|||
} NPatchLayout;
|
||||
|
||||
// Callbacks to hook some internal functions
|
||||
// WARNING: This callbacks are intended for advance users
|
||||
// WARNING: These callbacks are intended for advance users
|
||||
typedef void (*TraceLogCallback)(int logLevel, const char *text, va_list args); // Logging: Redirect trace log messages
|
||||
typedef unsigned char *(*LoadFileDataCallback)(const char *fileName, unsigned int *bytesRead); // FileIO: Load binary data
|
||||
typedef bool (*SaveFileDataCallback)(const char *fileName, void *data, unsigned int bytesToWrite); // FileIO: Save binary data
|
||||
|
@ -1228,7 +1228,7 @@ RLAPI Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2);
|
|||
//------------------------------------------------------------------------------------
|
||||
|
||||
// Image loading functions
|
||||
// NOTE: This functions do not require GPU access
|
||||
// NOTE: These functions do not require GPU access
|
||||
RLAPI Image LoadImage(const char *fileName); // Load image from file into CPU memory (RAM)
|
||||
RLAPI Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize); // Load image from RAW file data
|
||||
RLAPI Image LoadImageAnim(const char *fileName, int *frames); // Load image sequence from file (frames appended to image.data)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue