Avoid external variable whiteTexture
To get it, use GetDefaultTexture()
This commit is contained in:
parent
c46c0fc652
commit
68a02e567d
3 changed files with 6 additions and 7 deletions
|
@ -44,7 +44,7 @@
|
|||
//----------------------------------------------------------------------------------
|
||||
// Global Variables Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
extern unsigned int whiteTexture;
|
||||
// ...
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module specific Functions Declaration
|
||||
|
@ -137,7 +137,7 @@ void DrawCircleV(Vector2 center, float radius, Color color)
|
|||
}
|
||||
else if ((rlGetVersion() == OPENGL_33) || (rlGetVersion() == OPENGL_ES_20))
|
||||
{
|
||||
rlEnableTexture(whiteTexture); // Default white texture
|
||||
rlEnableTexture(GetDefaultTexture().id); // Default white texture
|
||||
|
||||
rlBegin(RL_QUADS);
|
||||
for (int i = 0; i < 360; i += 20)
|
||||
|
@ -220,7 +220,7 @@ void DrawRectangleV(Vector2 position, Vector2 size, Color color)
|
|||
}
|
||||
else if ((rlGetVersion() == OPENGL_33) || (rlGetVersion() == OPENGL_ES_20))
|
||||
{
|
||||
rlEnableTexture(whiteTexture); // Default white texture
|
||||
rlEnableTexture(GetDefaultTexture().id); // Default white texture
|
||||
|
||||
rlBegin(RL_QUADS);
|
||||
rlColor4ub(color.r, color.g, color.b, color.a);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue