REVIEWED: LoadGLTF()
, JOINTS loading #3836
Support all JOINT formats supported by glTF specs
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1 changed files with 28 additions and 36 deletions
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@ -5281,47 +5281,39 @@ static Model LoadGLTF(const char *fileName)
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{
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{
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cgltf_accessor *attribute = data->meshes[i].primitives[p].attributes[j].data;
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cgltf_accessor *attribute = data->meshes[i].primitives[p].attributes[j].data;
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if ((attribute->component_type == cgltf_component_type_r_8u) && (attribute->type == cgltf_type_vec4))
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// NOTE: JOINTS_n can only be vec4 and u8/u16
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// SPECS: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#meshes-overview
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// WARNING: raylib only supports model.meshes[].boneIds as u8 (unsigned char),
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// if data is provided in any other format, it is converted to supported format but
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// it could imply data loss (a warning message is issued in that case)
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if ((attribute->type == cgltf_type_vec4) && (attribute->component_type == cgltf_component_type_r_8u))
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{
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{
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// Handle 8-bit unsigned byte, vec4 format
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// Load attribute: vec4, u8 (unsigned char)
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model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*4, sizeof(unsigned char));
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model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*4, sizeof(unsigned char));
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LOAD_ATTRIBUTE(attribute, 4, unsigned char, model.meshes[meshIndex].boneIds)
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LOAD_ATTRIBUTE(attribute, 4, unsigned char, model.meshes[meshIndex].boneIds)
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}
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}
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else if ((attribute->component_type == cgltf_component_type_r_16u) && (attribute->type == cgltf_type_vec2))
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else if ((attribute->type == cgltf_type_vec4) && (attribute->component_type == cgltf_component_type_r_16u))
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{
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{
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// TODO: WARNING: model.meshes[].boneIds is an (unsigned char *) --> Conversion required!
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// Load attribute: vec4, u16 (unsigned short)
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unsigned short *boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*4, sizeof(unsigned short));
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LOAD_ATTRIBUTE(attribute, 4, unsigned short, boneIds);
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// Handle 16-bit unsigned short, vec2 format
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// Convert and update boneIds to required data format
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model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*2, sizeof(unsigned short));
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bool boneIdOverflowWarning = false;
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unsigned short *ptr = (unsigned short *)model.meshes[meshIndex].boneIds;
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model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*4, sizeof(unsigned char));
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LOAD_ATTRIBUTE(attribute, 2, unsigned short, ptr)
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for (int b = 0; b < model.meshes[meshIndex].vertexCount*4; b++)
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{
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if ((boneIds[b] > 255) && !boneIdOverflowWarning)
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{
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TRACELOG(LOG_WARNING, "MODEL: [%s] Joint attribute data format (u16) overflow", fileName);
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boneIdOverflowWarning = true;
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}
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}
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else if ((attribute->component_type == cgltf_component_type_r_16u) && (attribute->type == cgltf_type_vec4))
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{
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// TODO: WARNING: model.meshes[].boneIds is an (unsigned char *) --> Conversion required!
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// Handle 16-bit unsigned short, vec4 format
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// Despite the possible overflow, we convert data to unsigned char
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model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*4, sizeof(unsigned short));
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model.meshes[meshIndex].boneIds[b] = (unsigned char)boneIds[b];
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unsigned short *ptr = (unsigned short *)model.meshes[meshIndex].boneIds;
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LOAD_ATTRIBUTE(attribute, 4, unsigned short, ptr)
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}
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}
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else if ((attribute->component_type == cgltf_component_type_r_32u) && (attribute->type == cgltf_type_vec4))
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{
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// TODO: WARNING: model.meshes[].boneIds is an (unsigned char *) --> Conversion required!
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// Handle 32-bit unsigned int, vec4 format
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model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*4, sizeof(unsigned int));
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unsigned int *ptr = (unsigned int *)model.meshes[meshIndex].boneIds;
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LOAD_ATTRIBUTE(attribute, 4, unsigned int, ptr)
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}
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else if ((attribute->component_type == cgltf_component_type_r_32f) && (attribute->type == cgltf_type_vec2))
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{
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// TODO: WARNING: model.meshes[].boneIds is an (unsigned char *) --> Conversion required!
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// Handle 32-bit float, vec2 format
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model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount*2, sizeof(float));
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float *ptr = (float *)model.meshes[meshIndex].boneIds;
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LOAD_ATTRIBUTE(attribute, 2, float, ptr)
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}
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}
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else TRACELOG(LOG_WARNING, "MODEL: [%s] Joint attribute data format not supported", fileName);
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else TRACELOG(LOG_WARNING, "MODEL: [%s] Joint attribute data format not supported", fileName);
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}
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}
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@ -5329,7 +5321,7 @@ static Model LoadGLTF(const char *fileName)
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{
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{
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cgltf_accessor *attribute = data->meshes[i].primitives[p].attributes[j].data;
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cgltf_accessor *attribute = data->meshes[i].primitives[p].attributes[j].data;
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if ((attribute->component_type == cgltf_component_type_r_32f) && (attribute->type == cgltf_type_vec4))
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if ((attribute->type == cgltf_type_vec4) && (attribute->component_type == cgltf_component_type_r_32f))
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{
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{
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// Init raylib mesh bone weight to copy glTF attribute data
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// Init raylib mesh bone weight to copy glTF attribute data
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model.meshes[meshIndex].boneWeights = RL_CALLOC(model.meshes[meshIndex].vertexCount*4, sizeof(float));
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model.meshes[meshIndex].boneWeights = RL_CALLOC(model.meshes[meshIndex].vertexCount*4, sizeof(float));
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