diff --git a/src/text.c b/src/text.c index 784cec4aa..3a49963a7 100644 --- a/src/text.c +++ b/src/text.c @@ -1611,7 +1611,7 @@ int GetCodepointsCount(const char *text) // Total number of bytes processed are returned as a parameter // NOTE: the standard says U+FFFD should be returned in case of errors // but that character is not supported by the default font in raylib -// TODO: optimize this code for speed!! +// TODO: Optimize this code for speed!! int GetNextCodepoint(const char *text, int *bytesProcessed) { /* diff --git a/src/utils.c b/src/utils.c index 7912b876d..66804fb2c 100644 --- a/src/utils.c +++ b/src/utils.c @@ -372,11 +372,11 @@ void InitAssetManager(AAssetManager *manager, const char *dataPath) internalDataPath = dataPath; } -// Replacement for fopen +// Replacement for fopen() // Ref: https://developer.android.com/ndk/reference/group/asset FILE *android_fopen(const char *fileName, const char *mode) { - if (mode[0] == 'w') // TODO: Test! + if (mode[0] == 'w') { // TODO: fopen() is mapped to android_fopen() that only grants read access // to assets directory through AAssetManager but we want to also be able to