Comments tweaks
This commit is contained in:
parent
04a4efb591
commit
62965aa6d7
1 changed files with 2 additions and 2 deletions
|
@ -4797,10 +4797,10 @@ static Model LoadGLTF(const char *fileName)
|
|||
|
||||
if ((attribute->component_type == cgltf_component_type_r_32f) && (attribute->type == cgltf_type_vec4))
|
||||
{
|
||||
// Init raylib mesh normals to copy glTF attribute data
|
||||
// Init raylib mesh tangent to copy glTF attribute data
|
||||
model.meshes[meshIndex].tangents = RL_MALLOC(attribute->count*4*sizeof(float));
|
||||
|
||||
// Load 3 components of float data type into mesh.normals
|
||||
// Load 4 components of float data type into mesh.tangents
|
||||
LOAD_ATTRIBUTE(attribute, 4, float, model.meshes[meshIndex].tangents)
|
||||
}
|
||||
else TRACELOG(LOG_WARNING, "MODEL: [%s] Tangent attribute data format not supported, use vec4 float", fileName);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue