Lazy loading of default font for image loading (no InitWindow)
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1 changed files with 4 additions and 1 deletions
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@ -219,7 +219,7 @@
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//----------------------------------------------------------------------------------
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// Other Modules Functions Declaration (required by text)
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//----------------------------------------------------------------------------------
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// ...
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extern void LoadFontDefault(void); // [Module: text] Loads default font, required by ImageDrawText()
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//----------------------------------------------------------------------------------
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// Module specific Functions Declaration
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@ -3152,6 +3152,9 @@ void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color
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void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color)
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{
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#if defined(SUPPORT_MODULE_RTEXT)
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// Make sure default font is loaded to be used on image text drawing
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if (GetFontDefault().texture.id == 0) LoadFontDefault();
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Vector2 position = { (float)posX, (float)posY };
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// NOTE: For default font, spacing is set to desired font size / default font size (10)
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ImageDrawTextEx(dst, GetFontDefault(), text, position, (float)fontSize, (float)fontSize/10, color); // WARNING: Module required: rtext
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