Lazy loading of default font for image loading (no InitWindow)

This commit is contained in:
Ray 2023-03-22 20:11:36 +01:00
parent 0925851f89
commit 6287f68c0b

View file

@ -219,7 +219,7 @@
//----------------------------------------------------------------------------------
// Other Modules Functions Declaration (required by text)
//----------------------------------------------------------------------------------
// ...
extern void LoadFontDefault(void); // [Module: text] Loads default font, required by ImageDrawText()
//----------------------------------------------------------------------------------
// Module specific Functions Declaration
@ -3152,6 +3152,9 @@ void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color
void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color)
{
#if defined(SUPPORT_MODULE_RTEXT)
// Make sure default font is loaded to be used on image text drawing
if (GetFontDefault().texture.id == 0) LoadFontDefault();
Vector2 position = { (float)posX, (float)posY };
// NOTE: For default font, spacing is set to desired font size / default font size (10)
ImageDrawTextEx(dst, GetFontDefault(), text, position, (float)fontSize, (float)fontSize/10, color); // WARNING: Module required: rtext