Added security check for render batch #1670

This commit is contained in:
Ray 2021-03-23 23:45:14 +01:00
parent c5b0a1f005
commit 60bfee4a7d

View file

@ -135,6 +135,10 @@ void DrawSphereBasic(Color color)
{
int rings = 16;
int slices = 16;
// Make sure there is enough space in the internal render batch
// buffer to store all required vertex, batch is reseted if required
rlCheckRenderBatchLimit((rings + 2)*slices*6);
rlBegin(RL_TRIANGLES);
rlColor4ub(color.r, color.g, color.b, color.a);