ADDED: UnloadModelKeepMeshes() #1441

This commit is contained in:
Ray 2020-12-01 23:44:10 +01:00
parent 0481053dad
commit 60928ec82c
2 changed files with 43 additions and 7 deletions

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@ -1321,7 +1321,8 @@ RLAPI void DrawGizmo(Vector3 position);
// Model loading/unloading functions
RLAPI Model LoadModel(const char *fileName); // Load model from files (meshes and materials)
RLAPI Model LoadModelFromMesh(Mesh mesh); // Load model from generated mesh (default material)
RLAPI void UnloadModel(Model model); // Unload model from memory (RAM and/or VRAM)
RLAPI void UnloadModel(Model model); // Unload model (including meshes) from memory (RAM and/or VRAM)
RLAPI void UnloadModelKeepMeshes(Model model); // Unload model (but not meshes) from memory (RAM and/or VRAM)
// Mesh loading/unloading functions
RLAPI Mesh *LoadMeshes(const char *fileName, int *meshCount); // Load meshes from model file