Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D() - Renamed Begin2dMode() --> BeginMode2D() - Renamed End3dMode() --> EndMode3D() - Renamed End2dMode() --> EndMode2D()
This commit is contained in:
parent
6324697ffd
commit
6045062a05
27 changed files with 60 additions and 60 deletions
|
@ -97,7 +97,7 @@ int main()
|
|||
|
||||
ClearBackground(RAYWHITE);
|
||||
|
||||
Begin2dMode(camera);
|
||||
BeginMode2D(camera);
|
||||
|
||||
DrawRectangle(-6000, 320, 13000, 8000, DARKGRAY);
|
||||
|
||||
|
@ -108,7 +108,7 @@ int main()
|
|||
DrawRectangle(camera.target.x, -500, 1, screenHeight*4, GREEN);
|
||||
DrawRectangle(-500, camera.target.y, screenWidth*4, 1, GREEN);
|
||||
|
||||
End2dMode();
|
||||
EndMode2D();
|
||||
|
||||
DrawText("SCREEN AREA", 640, 10, 20, RED);
|
||||
|
||||
|
|
|
@ -61,7 +61,7 @@ int main()
|
|||
|
||||
ClearBackground(RAYWHITE);
|
||||
|
||||
Begin3dMode(camera);
|
||||
BeginMode3D(camera);
|
||||
|
||||
DrawPlane((Vector3){ 0.0f, 0.0f, 0.0f }, (Vector2){ 32.0f, 32.0f }, LIGHTGRAY); // Draw ground
|
||||
DrawCube((Vector3){ -16.0f, 2.5f, 0.0f }, 1.0f, 5.0f, 32.0f, BLUE); // Draw a blue wall
|
||||
|
@ -75,7 +75,7 @@ int main()
|
|||
DrawCubeWires(positions[i], 2.0f, heights[i], 2.0f, MAROON);
|
||||
}
|
||||
|
||||
End3dMode();
|
||||
EndMode3D();
|
||||
|
||||
DrawRectangle( 10, 10, 220, 70, Fade(SKYBLUE, 0.5f));
|
||||
DrawRectangleLines( 10, 10, 220, 70, BLUE);
|
||||
|
|
|
@ -50,14 +50,14 @@ int main()
|
|||
|
||||
ClearBackground(RAYWHITE);
|
||||
|
||||
Begin3dMode(camera);
|
||||
BeginMode3D(camera);
|
||||
|
||||
DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED);
|
||||
DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON);
|
||||
|
||||
DrawGrid(10, 1.0f);
|
||||
|
||||
End3dMode();
|
||||
EndMode3D();
|
||||
|
||||
DrawRectangle( 10, 10, 320, 133, Fade(SKYBLUE, 0.5f));
|
||||
DrawRectangleLines( 10, 10, 320, 133, BLUE);
|
||||
|
|
|
@ -46,14 +46,14 @@ int main()
|
|||
|
||||
ClearBackground(RAYWHITE);
|
||||
|
||||
Begin3dMode(camera);
|
||||
BeginMode3D(camera);
|
||||
|
||||
DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED);
|
||||
DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON);
|
||||
|
||||
DrawGrid(10, 1.0f);
|
||||
|
||||
End3dMode();
|
||||
EndMode3D();
|
||||
|
||||
DrawText("Welcome to the third dimension!", 10, 40, 20, DARKGRAY);
|
||||
|
||||
|
|
|
@ -63,7 +63,7 @@ int main()
|
|||
|
||||
ClearBackground(RAYWHITE);
|
||||
|
||||
Begin3dMode(camera);
|
||||
BeginMode3D(camera);
|
||||
|
||||
if (collision)
|
||||
{
|
||||
|
@ -81,7 +81,7 @@ int main()
|
|||
DrawRay(ray, MAROON);
|
||||
DrawGrid(10, 1.0f);
|
||||
|
||||
End3dMode();
|
||||
EndMode3D();
|
||||
|
||||
DrawText("Try selecting the box with mouse!", 240, 10, 20, DARKGRAY);
|
||||
|
||||
|
|
|
@ -57,14 +57,14 @@ int main()
|
|||
|
||||
BeginVrDrawing();
|
||||
|
||||
Begin3dMode(camera);
|
||||
BeginMode3D(camera);
|
||||
|
||||
DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED);
|
||||
DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON);
|
||||
|
||||
DrawGrid(40, 1.0f);
|
||||
|
||||
End3dMode();
|
||||
EndMode3D();
|
||||
|
||||
EndVrDrawing();
|
||||
|
||||
|
|
|
@ -54,14 +54,14 @@ int main()
|
|||
|
||||
ClearBackground(RAYWHITE);
|
||||
|
||||
Begin3dMode(camera);
|
||||
BeginMode3D(camera);
|
||||
|
||||
DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED);
|
||||
DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON);
|
||||
|
||||
DrawGrid(10, 1.0f);
|
||||
|
||||
End3dMode();
|
||||
EndMode3D();
|
||||
|
||||
DrawText("Enemy: 100 / 100", cubeScreenPosition.x - MeasureText("Enemy: 100 / 100", 20) / 2, cubeScreenPosition.y, 20, BLACK);
|
||||
DrawText("Text is always on top of the cube", (screenWidth - MeasureText("Text is always on top of the cube", 20)) / 2, 25, 20, GRAY);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue