Fix build caused by GetImageAlphaBorder() (#931)
Fix build failure introduced in 2a913b6587
This commit is contained in:
parent
3d46297cc1
commit
5f1990e044
2 changed files with 5 additions and 5 deletions
|
@ -1091,7 +1091,7 @@ RLAPI void UnloadTexture(Texture2D texture);
|
||||||
RLAPI void UnloadRenderTexture(RenderTexture2D target); // Unload render texture from GPU memory (VRAM)
|
RLAPI void UnloadRenderTexture(RenderTexture2D target); // Unload render texture from GPU memory (VRAM)
|
||||||
RLAPI Color *GetImageData(Image image); // Get pixel data from image as a Color struct array
|
RLAPI Color *GetImageData(Image image); // Get pixel data from image as a Color struct array
|
||||||
RLAPI Vector4 *GetImageDataNormalized(Image image); // Get pixel data from image as Vector4 array (float normalized)
|
RLAPI Vector4 *GetImageDataNormalized(Image image); // Get pixel data from image as Vector4 array (float normalized)
|
||||||
RLAPI Rectangle GetImageAlphaBorder(Image image); // Get image alpha border rectangle
|
RLAPI Rectangle GetImageAlphaBorder(Image image, float threshold); // Get image alpha border rectangle
|
||||||
RLAPI int GetPixelDataSize(int width, int height, int format); // Get pixel data size in bytes (image or texture)
|
RLAPI int GetPixelDataSize(int width, int height, int format); // Get pixel data size in bytes (image or texture)
|
||||||
RLAPI Image GetTextureData(Texture2D texture); // Get pixel data from GPU texture and return an Image
|
RLAPI Image GetTextureData(Texture2D texture); // Get pixel data from GPU texture and return an Image
|
||||||
RLAPI Image GetScreenData(void); // Get pixel data from screen buffer and return an Image (screenshot)
|
RLAPI Image GetScreenData(void); // Get pixel data from screen buffer and return an Image (screenshot)
|
||||||
|
|
|
@ -681,7 +681,7 @@ Vector4 *GetImageDataNormalized(Image image)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get image alpha border rectangle
|
// Get image alpha border rectangle
|
||||||
Rectangle GetImageAlphaBorder(Image image)
|
Rectangle GetImageAlphaBorder(Image image, float threshold)
|
||||||
{
|
{
|
||||||
Color *pixels = GetImageData(image);
|
Color *pixels = GetImageData(image);
|
||||||
|
|
||||||
|
@ -690,11 +690,11 @@ Rectangle GetImageAlphaBorder(Image image)
|
||||||
int yMin = 65536;
|
int yMin = 65536;
|
||||||
int yMax = 0;
|
int yMax = 0;
|
||||||
|
|
||||||
for (int y = 0; y < image->height; y++)
|
for (int y = 0; y < image.height; y++)
|
||||||
{
|
{
|
||||||
for (int x = 0; x < image->width; x++)
|
for (int x = 0; x < image.width; x++)
|
||||||
{
|
{
|
||||||
if (pixels[y*image->width + x].a > (unsigned char)(threshold*255.0f))
|
if (pixels[y*image.width + x].a > (unsigned char)(threshold*255.0f))
|
||||||
{
|
{
|
||||||
if (x < xMin) xMin = x;
|
if (x < xMin) xMin = x;
|
||||||
if (x > xMax) xMax = x;
|
if (x > xMax) xMax = x;
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue