Fix build caused by GetImageAlphaBorder() (#931)

Fix build failure introduced in 2a913b6587
This commit is contained in:
Michael Vetter 2019-08-07 09:23:15 +02:00 committed by Ray
parent 3d46297cc1
commit 5f1990e044
2 changed files with 5 additions and 5 deletions

View file

@ -1091,7 +1091,7 @@ RLAPI void UnloadTexture(Texture2D texture);
RLAPI void UnloadRenderTexture(RenderTexture2D target); // Unload render texture from GPU memory (VRAM) RLAPI void UnloadRenderTexture(RenderTexture2D target); // Unload render texture from GPU memory (VRAM)
RLAPI Color *GetImageData(Image image); // Get pixel data from image as a Color struct array RLAPI Color *GetImageData(Image image); // Get pixel data from image as a Color struct array
RLAPI Vector4 *GetImageDataNormalized(Image image); // Get pixel data from image as Vector4 array (float normalized) RLAPI Vector4 *GetImageDataNormalized(Image image); // Get pixel data from image as Vector4 array (float normalized)
RLAPI Rectangle GetImageAlphaBorder(Image image); // Get image alpha border rectangle RLAPI Rectangle GetImageAlphaBorder(Image image, float threshold); // Get image alpha border rectangle
RLAPI int GetPixelDataSize(int width, int height, int format); // Get pixel data size in bytes (image or texture) RLAPI int GetPixelDataSize(int width, int height, int format); // Get pixel data size in bytes (image or texture)
RLAPI Image GetTextureData(Texture2D texture); // Get pixel data from GPU texture and return an Image RLAPI Image GetTextureData(Texture2D texture); // Get pixel data from GPU texture and return an Image
RLAPI Image GetScreenData(void); // Get pixel data from screen buffer and return an Image (screenshot) RLAPI Image GetScreenData(void); // Get pixel data from screen buffer and return an Image (screenshot)

View file

@ -681,7 +681,7 @@ Vector4 *GetImageDataNormalized(Image image)
} }
// Get image alpha border rectangle // Get image alpha border rectangle
Rectangle GetImageAlphaBorder(Image image) Rectangle GetImageAlphaBorder(Image image, float threshold)
{ {
Color *pixels = GetImageData(image); Color *pixels = GetImageData(image);
@ -690,11 +690,11 @@ Rectangle GetImageAlphaBorder(Image image)
int yMin = 65536; int yMin = 65536;
int yMax = 0; int yMax = 0;
for (int y = 0; y < image->height; y++) for (int y = 0; y < image.height; y++)
{ {
for (int x = 0; x < image->width; x++) for (int x = 0; x < image.width; x++)
{ {
if (pixels[y*image->width + x].a > (unsigned char)(threshold*255.0f)) if (pixels[y*image.width + x].a > (unsigned char)(threshold*255.0f))
{ {
if (x < xMin) xMin = x; if (x < xMin) xMin = x;
if (x > xMax) xMax = x; if (x > xMax) xMax = x;