Comments removed

This commit is contained in:
Ray 2018-12-03 16:48:01 +01:00
parent 8b75a1a990
commit 5ef4661216
2 changed files with 0 additions and 4 deletions

View file

@ -1221,8 +1221,6 @@ Ray GetMouseRay(Vector2 mousePosition, Camera camera)
// Store values in a vector // Store values in a vector
Vector3 deviceCoords = { x, y, z }; Vector3 deviceCoords = { x, y, z };
TraceLog(LOG_DEBUG, "Device coordinates: (%f, %f, %f)", deviceCoords.x, deviceCoords.y, deviceCoords.z);
// Calculate view matrix from camera look at // Calculate view matrix from camera look at
Matrix matView = MatrixLookAt(camera.position, camera.target, camera.up); Matrix matView = MatrixLookAt(camera.position, camera.target, camera.up);

View file

@ -2525,8 +2525,6 @@ static Material LoadMTL(const char *fileName)
{ {
// TODO: Support multiple materials in a single .mtl // TODO: Support multiple materials in a single .mtl
sscanf(buffer, "newmtl %127s", mapFileName); sscanf(buffer, "newmtl %127s", mapFileName);
TraceLog(LOG_INFO, "[%s] Loading material...", mapFileName);
} }
case 'i': // illum int Illumination model case 'i': // illum int Illumination model
{ {