Examples renaming and test examples merge
Examples have been renamed for coherence with raylib modules and test examples have been merged into examples folder.
This commit is contained in:
parent
3a0d164a76
commit
5ecb6801fa
84 changed files with 505 additions and 5229 deletions
|
@ -1,11 +1,11 @@
|
|||
/*******************************************************************************************
|
||||
*
|
||||
* raylib example 04a - Texture loading and drawing
|
||||
* raylib [textures] example - Texture loading and drawing
|
||||
*
|
||||
* This example has been created using raylib 1.0 (www.raylib.com)
|
||||
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
||||
*
|
||||
* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com)
|
||||
* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
|
||||
*
|
||||
********************************************************************************************/
|
||||
|
||||
|
@ -18,7 +18,7 @@ int main()
|
|||
int screenWidth = 800;
|
||||
int screenHeight = 450;
|
||||
|
||||
InitWindow(screenWidth, screenHeight, "raylib example 04a - texture loading and drawing");
|
||||
InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture loading and drawing");
|
||||
|
||||
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
|
||||
Texture2D texture = LoadTexture("resources/raylib_logo.png"); // Texture loading
|
||||
|
@ -55,4 +55,4 @@ int main()
|
|||
//--------------------------------------------------------------------------------------
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue