Examples renaming and test examples merge
Examples have been renamed for coherence with raylib modules and test examples have been merged into examples folder.
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84 changed files with 505 additions and 5229 deletions
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@ -1,11 +1,11 @@
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/*******************************************************************************************
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*
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* raylib example 02a - Draw raylib logo
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* raylib [shapes] example - Draw raylib logo using basic shapes
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*
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* This example has been created using raylib 1.0 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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*
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* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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*
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********************************************************************************************/
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@ -18,7 +18,7 @@ int main()
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int screenWidth = 800;
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int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib example 02a - raylib logo");
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InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo using shapes");
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//--------------------------------------------------------------------------------------
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// Main game loop
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@ -37,7 +37,7 @@ int main()
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DrawRectangle(screenWidth/2 - 128, screenHeight/2 - 128, 256, 256, BLACK);
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DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, RAYWHITE);
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DrawText("raylib", 356, 273, 50, BLACK);
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DrawText("raylib", screenWidth/2 - 44, screenHeight/2 + 48, 50, BLACK);
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DrawText("this is NOT a texture!", 350, 370, 10, GRAY);
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@ -51,4 +51,4 @@ int main()
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//--------------------------------------------------------------------------------------
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return 0;
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}
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}
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