Examples renaming and test examples merge
Examples have been renamed for coherence with raylib modules and test examples have been merged into examples folder.
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@ -1,11 +1,11 @@
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/*******************************************************************************************
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*
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* raylib example 07b - Draw some basic 3d shapes (cube, sphere, cylinder...)
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* raylib [models] example - Draw some basic geometric shapes (cube, sphere, cylinder...)
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*
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* This example has been created using raylib 1.0 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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*
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* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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*
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********************************************************************************************/
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@ -18,11 +18,11 @@ int main()
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int screenWidth = 800;
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int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [models] example - geometric shapes");
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// Define the camera to look into our 3d world
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Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }};
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InitWindow(screenWidth, screenHeight, "raylib example 07b - 3d shapes");
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SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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//--------------------------------------------------------------------------------------
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@ -72,4 +72,4 @@ int main()
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//--------------------------------------------------------------------------------------
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return 0;
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}
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}
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