Examples renaming and test examples merge

Examples have been renamed for coherence with raylib modules and test
examples have been merged into examples folder.
This commit is contained in:
raysan5 2014-09-21 14:26:42 +02:00
parent 3a0d164a76
commit 5ecb6801fa
84 changed files with 505 additions and 5229 deletions

View file

@ -1,11 +1,11 @@
/*******************************************************************************************
*
* raylib example 07a - Initialize 3d mode
* raylib [core] example - Initialize 3d mode
*
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
*
********************************************************************************************/
@ -18,11 +18,14 @@ int main()
int screenWidth = 800;
int screenHeight = 450;
Vector3 position = { 0.0, 0.0, 0.0 };
InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d mode");
// Define the camera to look into our 3d world
Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }};
InitWindow(screenWidth, screenHeight, "raylib example 07a - 3d mode");
Vector3 cubePosition = { 0.0, 0.0, 0.0 };
//SetTargetFPS(60); // Set our game to run at 60 frames-per-second, but not now...
//--------------------------------------------------------------------------------------
// Main game loop
@ -41,7 +44,8 @@ int main()
Begin3dMode(camera);
DrawCube(position, 2, 2, 2, RED);
DrawCube(cubePosition, 2, 2, 2, RED);
DrawCubeWires(cubePosition, 2, 2, 2, MAROON);
DrawGrid(10.0, 1.0);
@ -61,4 +65,4 @@ int main()
//--------------------------------------------------------------------------------------
return 0;
}
}