REVIEWED: rlgl defines for consistency

This commit is contained in:
raysan5 2021-07-31 19:46:44 +02:00
parent 3e75a2109d
commit 5b6d83b533
6 changed files with 74 additions and 68 deletions

View file

@ -348,7 +348,7 @@ typedef struct Mesh {
// Shader
typedef struct Shader {
unsigned int id; // Shader program id
int *locs; // Shader locations array (MAX_SHADER_LOCATIONS)
int *locs; // Shader locations array (RL_MAX_SHADER_LOCATIONS)
} Shader;
// MaterialMap