Update mini_al to v0.8.8

Some minor tweaks around
This commit is contained in:
Ray 2018-09-14 12:47:31 +02:00
parent f32e23c11b
commit 5b09630d45
4 changed files with 1392 additions and 469 deletions

View file

@ -886,7 +886,7 @@ void EndDrawing(void)
// Wait for some milliseconds...
if (frameTime < targetTime)
{
Wait( (float)(targetTime - frameTime)*1000.0f);
Wait((float)(targetTime - frameTime)*1000.0f);
currentTime = GetTime();
double extraTime = currentTime - previousTime;

1849
src/external/mini_al.h vendored

File diff suppressed because it is too large Load diff

View file

@ -2239,7 +2239,7 @@ static Mesh LoadOBJ(const char *fileName)
{
Mesh mesh = { 0 };
char dataType;
char dataType = 0;
char comments[200];
int vertexCount = 0;
@ -2262,7 +2262,7 @@ static Mesh LoadOBJ(const char *fileName)
// NOTE: faces MUST be defined as TRIANGLES (3 vertex per face)
while (!feof(objFile))
{
dataType = '\0';
dataType = 0;
fscanf(objFile, "%c", &dataType);
switch (dataType)

View file

@ -671,11 +671,11 @@ const char *SubText(const char *text, int position, int length)
for (int c = 0 ; c < length ; c++)
{
*(buffer+c) = *(text+position);
*(buffer + c) = *(text + position);
text++;
}
*(buffer+length) = '\0';
*(buffer + length) = '\0';
return buffer;
}