Reverted ChangeDirectory() redesign
It returns true on success again
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01d9af12f7
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5ac9cb04c2
2 changed files with 5 additions and 3 deletions
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@ -2217,12 +2217,14 @@ void ClearDirectoryFiles(void)
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dirFilesCount = 0;
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dirFilesCount = 0;
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}
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}
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// Change working directory
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// Change working directory, returns true on success
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void ChangeDirectory(const char *dir)
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bool ChangeDirectory(const char *dir)
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{
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{
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bool result = CHDIR(dir);
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bool result = CHDIR(dir);
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if (result != 0) TRACELOG(LOG_WARNING, "SYSTEM: Failed to change to directory: %s", dir);
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if (result != 0) TRACELOG(LOG_WARNING, "SYSTEM: Failed to change to directory: %s", dir);
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return (result == 0);
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}
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}
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// Check if a file has been dropped into window
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// Check if a file has been dropped into window
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@ -984,7 +984,7 @@ RLAPI const char *GetPrevDirectoryPath(const char *dirPath); // Get previou
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RLAPI const char *GetWorkingDirectory(void); // Get current working directory (uses static string)
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RLAPI const char *GetWorkingDirectory(void); // Get current working directory (uses static string)
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RLAPI char **GetDirectoryFiles(const char *dirPath, int *count); // Get filenames in a directory path (memory should be freed)
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RLAPI char **GetDirectoryFiles(const char *dirPath, int *count); // Get filenames in a directory path (memory should be freed)
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RLAPI void ClearDirectoryFiles(void); // Clear directory files paths buffers (free memory)
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RLAPI void ClearDirectoryFiles(void); // Clear directory files paths buffers (free memory)
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RLAPI void ChangeDirectory(const char *dir); // Change working directory
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RLAPI bool ChangeDirectory(const char *dir); // Change working directory, return true on success
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RLAPI bool IsFileDropped(void); // Check if a file has been dropped into window
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RLAPI bool IsFileDropped(void); // Check if a file has been dropped into window
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RLAPI char **GetDroppedFiles(int *count); // Get dropped files names (memory should be freed)
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RLAPI char **GetDroppedFiles(int *count); // Get dropped files names (memory should be freed)
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RLAPI void ClearDroppedFiles(void); // Clear dropped files paths buffer (free memory)
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RLAPI void ClearDroppedFiles(void); // Clear dropped files paths buffer (free memory)
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