Remove trailing spaces

This commit is contained in:
Ray 2021-04-18 23:50:32 +02:00
parent 63432724c7
commit 581bd0eb02
5 changed files with 54 additions and 54 deletions

View file

@ -3778,7 +3778,7 @@ static bool InitGraphicsDevice(int width, int height)
glfwSwapInterval(1);
TRACELOG(LOG_INFO, "DISPLAY: Trying to enable VSYNC");
}
#endif // PLATFORM_DESKTOP || PLATFORM_WEB
#endif // PLATFORM_DESKTOP || PLATFORM_WEB
#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(PLATFORM_DRM) || defined(PLATFORM_UWP)
CORE.Window.fullscreen = true;
@ -4349,7 +4349,7 @@ static bool InitGraphicsDevice(int width, int height)
TRACELOG(LOG_INFO, " > Screen size: %i x %i", CORE.Window.screen.width, CORE.Window.screen.height);
TRACELOG(LOG_INFO, " > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y);
}
#endif // PLATFORM_ANDROID || PLATFORM_RPI || PLATFORM_DRM || PLATFORM_UWP
#endif // PLATFORM_ANDROID || PLATFORM_RPI || PLATFORM_DRM || PLATFORM_UWP
// Load OpenGL extensions
// NOTE: GLFW loader function is required by GLAD but only used for OpenGL 2.1 and 3.3,
@ -4745,7 +4745,7 @@ static void PollInputEvents(void)
#else
glfwPollEvents(); // Register keyboard/mouse events (callbacks)... and window events!
#endif
#endif //defined(PLATFORM_DESKTOP)
#endif // PLATFORM_DESKTOP
// Gamepad support using emscripten API
// NOTE: GLFW3 joystick functionality not available in web
@ -4908,8 +4908,8 @@ static void SwapBuffers(void)
gbm_surface_release_buffer(CORE.Window.gbmSurface, CORE.Window.prevBO);
}
CORE.Window.prevBO = bo;
#endif // defined(PLATFORM_DRM)
#endif // defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(PLATFORM_DRM) || defined(PLATFORM_UWP)
#endif // PLATFORM_DRM
#endif // PLATFORM_ANDROID || PLATFORM_RPI || PLATFORM_DRM || PLATFORM_UWP
}
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
@ -5653,7 +5653,7 @@ static void RestoreKeyboard(void)
// Reconfigure keyboard to default mode
ioctl(STDIN_FILENO, KDSKBMODE, CORE.Input.Keyboard.defaultMode);
}
#endif //SUPPORT_SSH_KEYBOARD_RPI
#endif // SUPPORT_SSH_KEYBOARD_RPI
// Initialise user input from evdev(/dev/input/event<N>) this means mouse, keyboard or gamepad devices
static void InitEvdevInput(void)
@ -6237,7 +6237,7 @@ static void *GamepadThread(void *arg)
return NULL;
}
#endif // PLATFORM_RPI || PLATFORM_DRM
#endif // PLATFORM_RPI || PLATFORM_DRM
#if defined(PLATFORM_UWP)
// UWP function pointers
@ -6509,7 +6509,7 @@ void UWPGestureTouch(int pointer, float x, float y, bool touch)
#endif
}
#endif // PLATFORM_UWP
#endif // PLATFORM_UWP
#if defined(PLATFORM_DRM)
// Search matching DRM mode in connector's mode list

View file

@ -1606,7 +1606,7 @@ void rlglInit(int width, int height)
RLGL.State.projection = MatrixIdentity();
RLGL.State.modelview = MatrixIdentity();
RLGL.State.currentMatrix = &RLGL.State.modelview;
#endif // GRAPHICS_API_OPENGL_33 || GRAPHICS_API_OPENGL_ES2
#endif // GRAPHICS_API_OPENGL_33 || GRAPHICS_API_OPENGL_ES2
// Initialize OpenGL default states
//----------------------------------------------------------
@ -2393,7 +2393,7 @@ unsigned int rlLoadTexture(void *data, int width, int height, int format, int mi
return id;
}
#endif
#endif // GRAPHICS_API_OPENGL_11
#endif // GRAPHICS_API_OPENGL_11
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
@ -4016,7 +4016,7 @@ static Color *rlGenNextMipmapData(Color *srcData, int srcWidth, int srcHeight)
return mipmap;
}
#endif // GRAPHICS_API_OPENGL_11
#endif // GRAPHICS_API_OPENGL_11
// Get pixel data size in bytes (image or texture)
// NOTE: Size depends on pixel format