[rcore][RGFW] Add new backend option: PLATFORM_WEB_RGFW and update RGFW (#4480)

* add PLATFORM_WEB_RGFW

* fix some bugs

* fix web_rgfw gamepad

* send fake screensize

* fix gamepad bugs (linux) | add L3 + R3 (gamepad)

* fix?

* update RGFW (again)

* update raylib (merge)

* fix xinput stuff

* delete makefile added by mistake

* update RGFW

* update RGFW (rename joystick to gamepad to avoid misunderstandings

* update RGFW (fix X11 bug)

* update RGFW

* use RL_MALLOC for RGFW

* update RGFW (fixes xdnd bug)

* fix some formating
This commit is contained in:
Colleague Riley 2024-12-18 03:03:42 -08:00 committed by GitHub
parent de6c09ee7a
commit 58004723d8
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
6 changed files with 1049 additions and 959 deletions

View file

@ -20,6 +20,8 @@
# - Linux (X11 desktop mode)
# - macOS/OSX (x64, arm64 (not tested))
# - Others (not tested)
# > PLATFORM_WEB_RGFW:
# - HTML5 (WebAssembly)
# > PLATFORM_WEB:
# - HTML5 (WebAssembly)
# > PLATFORM_DRM:
@ -51,7 +53,7 @@
# Define required environment variables
#------------------------------------------------------------------------------------------------
# Define target platform: PLATFORM_DESKTOP, PLATFORM_DESKTOP_SDL, PLATFORM_DRM, PLATFORM_ANDROID, PLATFORM_WEB
# Define target platform: PLATFORM_DESKTOP, PLATFORM_DESKTOP_SDL, PLATFORM_DRM, PLATFORM_ANDROID, PLATFORM_WEB, PLATFORM_WEB_RGFW
PLATFORM ?= PLATFORM_DESKTOP
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_DESKTOP_GLFW PLATFORM_DESKTOP_SDL PLATFORM_DESKTOP_RGFW))
@ -107,7 +109,7 @@ BUILD_WEB_RESOURCES ?= TRUE
BUILD_WEB_RESOURCES_PATH ?= $(dir $<)resources@resources
# Determine PLATFORM_OS when required
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW PLATFORM_DESKTOP_SDL PLATFORM_DESKTOP_RGFW PLATFORM_WEB))
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW PLATFORM_DESKTOP_SDL PLATFORM_DESKTOP_RGFW PLATFORM_WEB PLATFORM_WEB_RGFW))
# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
# ifeq ($(UNAME),Msys) -> Windows
ifeq ($(OS),Windows_NT)
@ -158,7 +160,7 @@ endif
# Define raylib release directory for compiled library
RAYLIB_RELEASE_PATH ?= $(RAYLIB_PATH)/src
ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(PLATFORM_OS),WINDOWS)
# Emscripten required variables
EMSDK_PATH ?= C:/raylib/emsdk
@ -184,8 +186,8 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
CC = clang
endif
endif
ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
# HTML5 emscripten compiler
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# HTML5 emscripten compiler
# WARNING: To compile to HTML5, code must be redesigned
# to use emscripten.h and emscripten_set_main_loop()
CC = emcc
@ -203,7 +205,7 @@ endif
ifeq ($(TARGET_PLATFORM),PLATFORM_ANDROID)
MAKE = mingw32-make
endif
ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(OS),Windows_NT)
MAKE = mingw32-make
else
@ -231,11 +233,11 @@ CFLAGS = -Wall -std=c99 -D_DEFAULT_SOURCE -Wno-missing-braces -Wunused-result
ifeq ($(BUILD_MODE),DEBUG)
CFLAGS += -g -D_DEBUG
ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
CFLAGS += -sASSERTIONS=1 --profiling
endif
else
ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
else
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
CFLAGS += -O3
else
@ -325,7 +327,7 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_SDL)
endif
LDFLAGS += -L$(SDL_LIBRARY_PATH)
endif
ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# -Os # size optimization
# -O2 # optimization level 2, if used, also set --memory-init-file 0
# -sUSE_GLFW=3 # Use glfw3 library (context/input management)
@ -341,9 +343,14 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# --preload-file resources # specify a resources folder for data compilation
# --source-map-base # allow debugging in browser with source map
LDFLAGS += -sUSE_GLFW=3 -sTOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -sFORCE_FILESYSTEM=1
# Build using asyncify
ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
LDFLAGS += -sUSE_GLFW=3
endif
LDFLAGS += -sTOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -sFORCE_FILESYSTEM=1
# Build using asyncify
ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
LDFLAGS += -sASYNCIFY
endif
@ -480,7 +487,7 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
# NOTE: Required packages: libasound2-dev (ALSA)
LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lgbm -ldrm -ldl -latomic
endif
ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# Libraries for web (HTML5) compiling
LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.web.a
endif
@ -681,7 +688,7 @@ others: $(OTHERS)
%: %.c
ifeq ($(TARGET_PLATFORM),PLATFORM_ANDROID)
$(MAKE) -f Makefile.Android PROJECT_NAME=$@ PROJECT_SOURCE_FILES=$<
else ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
else ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
$(MAKE) -f Makefile.Web $@
else
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -D$(TARGET_PLATFORM)
@ -710,7 +717,7 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
find . -type f -executable -delete
rm -fv *.o
endif
ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(PLATFORM_OS),WINDOWS)
del *.wasm *.html *.js *.data
else

View file

@ -65,7 +65,7 @@ BUILD_WEB_HEAP_SIZE ?= 134217728
USE_WEBGL2 ?= FALSE
# Determine PLATFORM_OS in case PLATFORM_DESKTOP or PLATFORM_WEB selected
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_WEB))
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_WEB PLATFORM_WEB_RGFW))
# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
# ifeq ($(UNAME),Msys) -> Windows
ifeq ($(OS),Windows_NT)
@ -116,7 +116,7 @@ endif
# Define raylib release directory for compiled library
RAYLIB_RELEASE_PATH ?= $(RAYLIB_PATH)/src
ifeq ($(PLATFORM),PLATFORM_WEB)
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(PLATFORM_OS),WINDOWS)
# Emscripten required variables
EMSDK_PATH ?= C:/raylib/emsdk
@ -142,7 +142,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
CC = clang
endif
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# HTML5 emscripten compiler
# WARNING: To compile to HTML5, code must be redesigned
# to use emscripten.h and emscripten_set_main_loop()
@ -161,7 +161,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_ANDROID)
MAKE = mingw32-make
endif
ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(OS),Windows_NT)
MAKE = mingw32-make
else
@ -189,11 +189,11 @@ CFLAGS = -Wall -std=c99 -D_DEFAULT_SOURCE -Wno-missing-braces -Wunused-result
ifeq ($(BUILD_MODE),DEBUG)
CFLAGS += -g -D_DEBUG
ifeq ($(PLATFORM),PLATFORM_WEB)
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
CFLAGS += -sASSERTIONS=1 --profiling
endif
else
ifeq ($(PLATFORM),PLATFORM_WEB)
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
CFLAGS += -O3
else
@ -263,7 +263,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
LDFLAGS += -Lsrc -L$(RAYLIB_LIB_PATH)
endif
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# -Os # size optimization
# -O2 # optimization level 2, if used, also set --memory-init-file 0
# -sUSE_GLFW=3 # Use glfw3 library (context/input management)
@ -279,7 +279,12 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# --preload-file resources # specify a resources folder for data compilation
# --source-map-base # allow debugging in browser with source map
LDFLAGS += -sUSE_GLFW=3 -sEXPORTED_RUNTIME_METHODS=ccall
ifeq ($(PLATFORM),PLATFORM_WEB)
LDFLAGS += -sUSE_GLFW=3
endif
LDFLAGS += -sEXPORTED_RUNTIME_METHODS=ccall
# Build using asyncify
ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
@ -363,7 +368,7 @@ ifeq ($(PLATFORM),PLATFORM_DRM)
# NOTE: Required packages: libasound2-dev (ALSA)
LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lgbm -ldrm -ldl -latomic
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
# Libraries for web (HTML5) compiling
LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.web.a
endif
@ -1225,7 +1230,7 @@ ifeq ($(PLATFORM),PLATFORM_DRM)
find . -type f -executable -delete
rm -fv *.o
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
del *.o *.html *.js
endif
@echo Cleaning done