Merge pull request #4862 from marler8997/coreFlagsFps
Uncomment SetTargetFPS in core_window_flags
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commit
57a00b09b2
1 changed files with 2 additions and 2 deletions
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@ -52,7 +52,7 @@ int main(void)
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int framesCounter = 0;
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//SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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//----------------------------------------------------------
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// Main game loop
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@ -163,7 +163,7 @@ int main(void)
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if (IsWindowState(FLAG_WINDOW_UNDECORATED)) DrawText("[D] FLAG_WINDOW_UNDECORATED: on", 10, 120, 10, LIME);
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else DrawText("[D] FLAG_WINDOW_UNDECORATED: off", 10, 120, 10, MAROON);
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if (IsWindowState(FLAG_WINDOW_HIDDEN)) DrawText("[H] FLAG_WINDOW_HIDDEN: on", 10, 140, 10, LIME);
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else DrawText("[H] FLAG_WINDOW_HIDDEN: off", 10, 140, 10, MAROON);
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else DrawText("[H] FLAG_WINDOW_HIDDEN: off (hides for 3 seconds)", 10, 140, 10, MAROON);
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if (IsWindowState(FLAG_WINDOW_MINIMIZED)) DrawText("[N] FLAG_WINDOW_MINIMIZED: on", 10, 160, 10, LIME);
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else DrawText("[N] FLAG_WINDOW_MINIMIZED: off", 10, 160, 10, MAROON);
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if (IsWindowState(FLAG_WINDOW_MAXIMIZED)) DrawText("[M] FLAG_WINDOW_MAXIMIZED: on", 10, 180, 10, LIME);
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