Add WinMM library for linkage

Now it's required on Windows if not using a busy wait loop
This commit is contained in:
raysan5 2019-05-10 20:51:48 +02:00
parent 2ee3b2576c
commit 561c486ceb
16 changed files with 39 additions and 131 deletions

View file

@ -35,15 +35,13 @@ Global
{0981CA98-E4A5-4DF1-987F-A41D09131EFC}.Release|x64.ActiveCfg = Release|Win32
{0981CA98-E4A5-4DF1-987F-A41D09131EFC}.Release|x86.ActiveCfg = Release|Win32
{0981CA98-E4A5-4DF1-987F-A41D09131EFC}.Release|x86.Build.0 = Release|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug.DLL|x64.ActiveCfg = Debug.UWP|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug.DLL|x64.Build.0 = Debug.UWP|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug.DLL|x64.ActiveCfg = Debug.DLL|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|x64.ActiveCfg = Debug|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|x86.ActiveCfg = Debug|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|x86.Build.0 = Debug|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Release.DLL|x64.ActiveCfg = Debug.UWP|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Release.DLL|x64.Build.0 = Debug.UWP|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Release.DLL|x64.ActiveCfg = Release.DLL|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Release.DLL|x86.Build.0 = Release.DLL|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Release|x64.ActiveCfg = Release|Win32