Change version number for develop
Updated raylib version to 1.9-dev for development pourposes. Next raylib version is planned to implement a big amount of changes, so the version bump.
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2 changed files with 3 additions and 3 deletions
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@ -414,7 +414,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread
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// NOTE: data parameter could be used to pass any kind of required data to the initialization
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void InitWindow(int width, int height, void *data)
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{
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TraceLog(LOG_INFO, "Initializing raylib (v1.8.0)");
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TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)");
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// Input data is window title char data
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windowTitle = (char *)data;
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@ -478,7 +478,7 @@ void InitWindow(int width, int height, void *data)
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// NOTE: data parameter could be used to pass any kind of required data to the initialization
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void InitWindow(int width, int height, void *data)
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{
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TraceLog(LOG_INFO, "Initializing raylib (v1.8.0)");
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TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)");
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screenWidth = width;
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screenHeight = height;
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