Added ModelAnimation.name, initially with GLTF animation names loaded (#3044)
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@ -86,6 +86,7 @@ int main(void)
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EndMode3D();
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DrawText("Use the UP/DOWN arrow keys to switch animation", 10, 10, 20, GRAY);
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DrawText(TextFormat("Animation: %s", anim.name), 10, GetScreenHeight() - 20, 10, DARKGRAY);
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EndDrawing();
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//----------------------------------------------------------------------------------
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