Code cleaning, removed useless spaces

This commit is contained in:
raysan5 2014-09-29 23:41:05 +02:00
parent e2ff32eb84
commit 51688c004c
30 changed files with 395 additions and 395 deletions

View file

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [core] example - Mouse input
* raylib [core] example - Mouse input
*
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
@ -17,13 +17,13 @@ int main()
//--------------------------------------------------------------------------------------
int screenWidth = 800;
int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input");
InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input");
int mouseX, mouseY;
Vector2 ballPosition = { -100.0, -100.0 };
//---------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
@ -33,22 +33,22 @@ int main()
{
mouseX = GetMouseX();
mouseY = GetMouseY();
ballPosition.x = (float)mouseX;
ballPosition.y = (float)mouseY;
}
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
DrawCircleV(ballPosition, 40, GOLD);
DrawText("mouse click to draw the ball", 10, 10, 20, DARKGRAY);
EndDrawing();
//----------------------------------------------------------------------------------
}
@ -57,6 +57,6 @@ int main()
//--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}