Reviewed batch buffer overflow #2526
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@ -3396,7 +3396,7 @@ void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector
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bottomRight = Vector3Add(bottomRight, position);
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bottomLeft = Vector3Add(bottomLeft, position);
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rlCheckRenderBatchLimit(4);
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rlCheckRenderBatchLimit(8);
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rlSetTexture(texture.id);
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