Corrected some formatting issues

This commit is contained in:
raysan5 2016-06-02 18:19:47 +02:00
parent cf6d2e3985
commit 4fb3103dfa

View file

@ -135,11 +135,11 @@ typedef enum { INFO = 0, ERROR, WARNING, DEBUG, OTHER } TraceLogType;
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Global Variables Definition // Global Variables Definition
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
static MixChannel_t* mixChannels_g[MAX_MIX_CHANNELS]; // What mix channels are currently active
static bool musicEnabled_g = false;
static Music musicChannels_g[MAX_MUSIC_STREAMS]; // Current music loaded, up to two can play at the same time static Music musicChannels_g[MAX_MUSIC_STREAMS]; // Current music loaded, up to two can play at the same time
static MixChannel_t *mixChannels_g[MAX_MIX_CHANNELS]; // What mix channels are currently active
static bool musicEnabled_g = false;
static lastAudioError = 0; // Registers last audio error static int lastAudioError = 0; // Registers last audio error
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Module specific Functions Declaration // Module specific Functions Declaration
@ -388,8 +388,8 @@ static void ResampleShortToFloat(short *shorts, float *floats, unsigned short le
{ {
for (int i = 0; i < len; i++) for (int i = 0; i < len; i++)
{ {
if (shorts[x] < 0) floats[x] = (float)shorts[x]/32766.0f; if (shorts[i] < 0) floats[i] = (float)shorts[i]/32766.0f;
else floats[x] = (float)shorts[x]/32767.0f; else floats[i] = (float)shorts[i]/32767.0f;
} }
} }
@ -400,8 +400,8 @@ static void ResampleByteToFloat(char *chars, float *floats, unsigned short len)
{ {
for (int i = 0; i < len; i++) for (int i = 0; i < len; i++)
{ {
if (chars[x] < 0) floats[x] = (float)chars[x]/127.0f; if (chars[i] < 0) floats[i] = (float)chars[i]/127.0f;
else floats[x] = (float)chars[x]/128.0f; else floats[i] = (float)chars[i]/128.0f;
} }
} }