Review gradient rectangle drawing

Added: DrawRectangleGradientV()
Added: DrawRectangleGradientH()
This commit is contained in:
Ray 2017-09-30 00:46:31 +02:00
parent 639f41cf54
commit 4f9de9527f
2 changed files with 12 additions and 11 deletions

View file

@ -274,22 +274,22 @@ void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color
rlDisableTexture();
}
// Draw a gradient-filled rectangle
// Draw a vertical-gradient-filled rectangle
// NOTE: Gradient goes from bottom (color1) to top (color2)
void DrawRectangleGradient(int posX, int posY, int width, int height, Color color1, Color color2)
void DrawRectangleGradientV(int posX, int posY, int width, int height, Color color1, Color color2)
{
rlBegin(RL_TRIANGLES);
rlColor4ub(color1.r, color1.g, color1.b, color1.a); rlVertex2i(posX, posY);
rlColor4ub(color2.r, color2.g, color2.b, color2.a); rlVertex2i(posX, posY + height);
rlColor4ub(color2.r, color2.g, color2.b, color2.a); rlVertex2i(posX + width, posY + height);
DrawRectangleGradientEx((Rectangle){ posX, posY, width, height }, color1, color2, color2, color1);
}
rlColor4ub(color1.r, color1.g, color1.b, color1.a); rlVertex2i(posX, posY);
rlColor4ub(color2.r, color2.g, color2.b, color2.a); rlVertex2i(posX + width, posY + height);
rlColor4ub(color1.r, color1.g, color1.b, color1.a); rlVertex2i(posX + width, posY);
rlEnd();
// Draw a horizontal-gradient-filled rectangle
// NOTE: Gradient goes from bottom (color1) to top (color2)
void DrawRectangleGradientH(int posX, int posY, int width, int height, Color color1, Color color2)
{
DrawRectangleGradientEx((Rectangle){ posX, posY, width, height }, color1, color1, color2, color2);
}
// Draw a gradient-filled rectangle
// NOTE: Colors refer to corners, starting at top-lef corner and counter-clockwise
void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4)
{
rlEnableTexture(GetTextureDefault().id); // Default white texture