RENAMED: MeshTangents() -> GenMeshTangents()

RENAMED: MeshBinormals() -> GenMeshBinormals()
This commit is contained in:
Ray 2021-06-17 00:04:24 +02:00
parent f3d38018cd
commit 4decbb2586
2 changed files with 4 additions and 4 deletions

View file

@ -1435,8 +1435,8 @@ RLAPI Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize);
// Mesh manipulation functions
RLAPI BoundingBox GetMeshBoundingBox(Mesh mesh); // Compute mesh bounding box limits
RLAPI void MeshTangents(Mesh *mesh); // Compute mesh tangents
RLAPI void MeshBinormals(Mesh *mesh); // Compute mesh binormals
RLAPI void GenMeshTangents(Mesh *mesh); // Compute mesh tangents
RLAPI void GenMeshBinormals(Mesh *mesh); // Compute mesh binormals
// Model drawing functions
RLAPI void DrawModel(Model model, Vector3 position, float scale, Color tint); // Draw a model (with texture if set)