REVIEWED: RPI: Keyboard stdin input #1769
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bfff2c432c
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1 changed files with 30 additions and 87 deletions
117
src/core.c
117
src/core.c
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@ -624,13 +624,10 @@ static EM_BOOL EmscriptenResizeCallback(int eventType, const EmscriptenUiEvent *
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#endif
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#if defined(PLATFORM_RPI) || defined(PLATFORM_DRM)
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#if defined(SUPPORT_SSH_KEYBOARD_RPI)
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static void InitKeyboard(void); // Initialize raw keyboard system (standard input reading)
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static void ProcessKeyboard(void); // Process keyboard events
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static void InitKeyboard(void); // Initialize raw keyboard system
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static void RestoreKeyboard(void); // Restore keyboard system
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#else
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static void InitTerminal(void); // Initialize terminal (block echo and signal shortcuts)
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static void RestoreTerminal(void); // Restore terminal
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#if defined(SUPPORT_SSH_KEYBOARD_RPI)
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static void ProcessKeyboard(void); // Process keyboard events
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#endif
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static void InitEvdevInput(void); // Initialize evdev inputs
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@ -664,7 +661,6 @@ void __stdcall Sleep(unsigned long msTimeout); // Required for WaitTime
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//----------------------------------------------------------------------------------
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// Module Functions Definition - Window and OpenGL Context Functions
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//----------------------------------------------------------------------------------
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#if defined(PLATFORM_ANDROID)
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// To allow easier porting to android, we allow the user to define a
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// main function which we call from android_main, defined by ourselves
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@ -686,51 +682,6 @@ struct android_app *GetAndroidApp(void)
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}
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#endif
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#if (defined(PLATFORM_RPI) || defined(PLATFORM_DRM)) && !defined(SUPPORT_SSH_KEYBOARD_RPI)
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// Initialize terminal (block echo and signal short cuts)
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static void InitTerminal(void)
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{
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TRACELOG(LOG_INFO, "RPI: Reconfiguring terminal...");
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// Save terminal keyboard settings and reconfigure terminal with new settings
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struct termios keyboardNewSettings;
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tcgetattr(STDIN_FILENO, &CORE.Input.Keyboard.defaultSettings); // Get current keyboard settings
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keyboardNewSettings = CORE.Input.Keyboard.defaultSettings;
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// New terminal settings for keyboard: turn off buffering (non-canonical mode), echo
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// NOTE: ISIG controls if ^C and ^Z generate break signals or not
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keyboardNewSettings.c_lflag &= ~(ICANON | ECHO | ISIG);
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keyboardNewSettings.c_cc[VMIN] = 1;
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keyboardNewSettings.c_cc[VTIME] = 0;
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// Set new keyboard settings (change occurs immediately)
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tcsetattr(STDIN_FILENO, TCSANOW, &keyboardNewSettings);
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// Save old keyboard mode to restore it at the end
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if (ioctl(STDIN_FILENO, KDGKBMODE, &CORE.Input.Keyboard.defaultMode) < 0)
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{
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// NOTE: It could mean we are using a remote keyboard through ssh or from the desktop
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TRACELOG(LOG_WARNING, "RPI: Failed to change keyboard mode (not a local terminal)");
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}
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else ioctl(STDIN_FILENO, KDSKBMODE, K_XLATE);
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// Register terminal restore when program finishes
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atexit(RestoreTerminal);
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}
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// Restore terminal
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static void RestoreTerminal(void)
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{
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TRACELOG(LOG_INFO, "RPI: Restoring terminal...");
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// Reset to default keyboard settings
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tcsetattr(STDIN_FILENO, TCSANOW, &CORE.Input.Keyboard.defaultSettings);
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// Reconfigure keyboard to default mode
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ioctl(STDIN_FILENO, KDSKBMODE, CORE.Input.Keyboard.defaultMode);
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}
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#endif
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// Initialize window and OpenGL context
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// NOTE: data parameter could be used to pass any kind of required data to the initialization
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void InitWindow(int width, int height, const char *title)
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@ -853,11 +804,7 @@ void InitWindow(int width, int height, const char *title)
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// Initialize raw input system
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InitEvdevInput(); // Evdev inputs initialization
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InitGamepad(); // Gamepad init
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#if defined(SUPPORT_SSH_KEYBOARD_RPI)
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InitKeyboard(); // Keyboard init
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#else
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InitTerminal(); // Terminal init
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#endif
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InitKeyboard(); // Keyboard init (stdin)
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#endif
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#if defined(PLATFORM_WEB)
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@ -4824,8 +4771,8 @@ void PollInputEvents(void)
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#endif
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#if (defined(PLATFORM_RPI) || defined(PLATFORM_DRM)) && defined(SUPPORT_SSH_KEYBOARD_RPI)
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// NOTE: Keyboard reading could be done using input_event(s) reading or just read from stdin,
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// we now use both methods inside here. 2nd method is still used for legacy purposes (Allows for input trough SSH console)
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// NOTE: Keyboard reading could be done using input_event(s) or just read from stdin, both methods are used here.
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// stdin reading is still used for legacy purposes, it allows keyboard input trough SSH console
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ProcessKeyboard();
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// NOTE: Mouse input events polling is done asynchronously in another pthread - EventThread()
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@ -5443,20 +5390,17 @@ static EM_BOOL EmscriptenGamepadCallback(int eventType, const EmscriptenGamepadE
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#endif
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#if defined(PLATFORM_RPI) || defined(PLATFORM_DRM)
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#if defined(SUPPORT_SSH_KEYBOARD_RPI)
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// Initialize Keyboard system (using standard input)
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static void InitKeyboard(void)
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{
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// NOTE: We read directly from Standard Input (stdin) - STDIN_FILENO file descriptor
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// NOTE: We read directly from Standard Input (stdin) - STDIN_FILENO file descriptor,
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// Reading directly from stdin will give chars already key-mapped by kernel to ASCII or UNICODE
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// Make stdin non-blocking (not enough, need to configure to non-canonical mode)
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int flags = fcntl(STDIN_FILENO, F_GETFL, 0); // F_GETFL: Get the file access mode and the file status flags
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fcntl(STDIN_FILENO, F_SETFL, flags | O_NONBLOCK); // F_SETFL: Set the file status flags to the value specified
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// Save terminal keyboard settings and reconfigure terminal with new settings
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// Save terminal keyboard settings
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tcgetattr(STDIN_FILENO, &CORE.Input.Keyboard.defaultSettings);
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// Reconfigure terminal with new settings
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struct termios keyboardNewSettings = { 0 };
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tcgetattr(STDIN_FILENO, &CORE.Input.Keyboard.defaultSettings); // Get current keyboard settings
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keyboardNewSettings = CORE.Input.Keyboard.defaultSettings;
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// New terminal settings for keyboard: turn off buffering (non-canonical mode), echo and key processing
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@ -5469,28 +5413,37 @@ static void InitKeyboard(void)
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// Set new keyboard settings (change occurs immediately)
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tcsetattr(STDIN_FILENO, TCSANOW, &keyboardNewSettings);
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// NOTE: Reading directly from stdin will give chars already key-mapped by kernel to ASCII or UNICODE
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// Save old keyboard mode to restore it at the end
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if (ioctl(STDIN_FILENO, KDGKBMODE, &CORE.Input.Keyboard.defaultMode) < 0)
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{
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// NOTE: It could mean we are using a remote keyboard through ssh!
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TRACELOG(LOG_WARNING, "RPI: Failed to change keyboard mode (SSH keyboard?)");
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}
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// NOTE: If ioctl() returns -1, it means the call failed for some reason (error code set in errno)
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int result = ioctl(STDIN_FILENO, KDGKBMODE, &CORE.Input.Keyboard.defaultMode);
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// In case of failure, it could mean a remote keyboard is used (SSH)
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if (result < 0) TRACELOG(LOG_WARNING, "RPI: Failed to change keyboard mode, an SSH keyboard is probably used");
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else
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{
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// We reconfigure keyboard mode to get:
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// Reconfigure keyboard mode to get:
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// - scancodes (K_RAW)
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// - keycodes (K_MEDIUMRAW)
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// - ASCII chars (K_XLATE)
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// - UNICODE chars (K_UNICODE)
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ioctl(STDIN_FILENO, KDSKBMODE, K_XLATE);
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ioctl(STDIN_FILENO, KDSKBMODE, K_XLATE); // ASCII chars
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}
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// Register keyboard restore when program finishes
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atexit(RestoreKeyboard);
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}
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// Restore default keyboard input
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static void RestoreKeyboard(void)
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{
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// Reset to default keyboard settings
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tcsetattr(STDIN_FILENO, TCSANOW, &CORE.Input.Keyboard.defaultSettings);
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// Reconfigure keyboard to default mode
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ioctl(STDIN_FILENO, KDSKBMODE, CORE.Input.Keyboard.defaultMode);
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}
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#if defined(SUPPORT_SSH_KEYBOARD_RPI)
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// Process keyboard inputs
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// TODO: Most probably input reading and processing should be in a separate thread
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static void ProcessKeyboard(void)
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@ -5604,16 +5557,6 @@ static void ProcessKeyboard(void)
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}
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#endif
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}
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// Restore default keyboard input
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static void RestoreKeyboard(void)
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{
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// Reset to default keyboard settings
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tcsetattr(STDIN_FILENO, TCSANOW, &CORE.Input.Keyboard.defaultSettings);
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// Reconfigure keyboard to default mode
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ioctl(STDIN_FILENO, KDSKBMODE, CORE.Input.Keyboard.defaultMode);
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}
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#endif // SUPPORT_SSH_KEYBOARD_RPI
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// Initialise user input from evdev(/dev/input/event<N>) this means mouse, keyboard or gamepad devices
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