diff --git a/src/core.c b/src/core.c index 6939b844b..aa76e88cd 100644 --- a/src/core.c +++ b/src/core.c @@ -1915,14 +1915,14 @@ static bool InitGraphicsDevice(int width, int height) if (configFlags & FLAG_WINDOW_UNDECORATED) glfwWindowHint(GLFW_DECORATED, GL_FALSE); // Border and buttons on Window else glfwWindowHint(GLFW_DECORATED, GL_TRUE); // Decorated window - -#if !defined(PLATFORM_WEB) // FLAG_WINDOW_TRANSPARENT not supported on HTML5 + // FLAG_WINDOW_TRANSPARENT not supported on HTML5 and not included in any released GLFW version yet +#if defined(GLFW_TRANSPARENT_FRAMEBUFFER) if (configFlags & FLAG_WINDOW_TRANSPARENT) glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE); // Transparent framebuffer else glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_FALSE); // Opaque framebuffer #endif if (configFlags & FLAG_MSAA_4X_HINT) glfwWindowHint(GLFW_SAMPLES, 4); // Tries to enable multisampling x4 (MSAA), default is 0 - + // NOTE: When asking for an OpenGL context version, most drivers provide highest supported version // with forward compatibility to older OpenGL versions. // For example, if using OpenGL 1.1, driver can provide a 4.3 context forward compatible.