REVIEWED: examples descriptions

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*
* raylib [easings] example - Easings Testbed
*
* This example has been created using raylib 2.5 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
* Example originally created with raylib 2.5, last time updated with raylib 2.5
*
* Example contributed by Juan Miguel López (@flashback-fx) and reviewed by Ramon Santamaria (@raysan5)
*
* Copyright (c) 2019 Juan Miguel López (@flashback-fx ) and Ramon Santamaria (@raysan5)
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2019-2022 Juan Miguel López (@flashback-fx ) and Ramon Santamaria (@raysan5)
*
********************************************************************************************/

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*
* raylib [others] example - Embedded files loading (Wave and Image)
*
* This example has been created using raylib 3.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
* Example originally created with raylib 3.0, last time updated with raylib 2.5
*
* Example contributed by Kristian Holmgren (@defutura) and reviewed by Ramon Santamaria (@raysan5)
*
* Copyright (c) 2020 Kristian Holmgren (@defutura) and Ramon Santamaria (@raysan5)
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2020-2022 Kristian Holmgren (@defutura) and Ramon Santamaria (@raysan5)
*
********************************************************************************************/

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*
* raylib [shaders] example - OpenGL point particle system
*
* This example has been created using raylib 3.8 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
* Example originally created with raylib 3.8, last time updated with raylib 2.5
*
* Example contributed by Stephan Soller (@arkanis - http://arkanis.de/)
* and reviewed by Ramon Santamaria (@raysan5)
* Example contributed by Stephan Soller (@arkanis) and reviewed by Ramon Santamaria (@raysan5)
*
* Copyright (c) 2021 Stephan Soller (@arkanis) and Ramon Santamaria (@raysan5)
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2021-2022 Stephan Soller (@arkanis) and Ramon Santamaria (@raysan5)
*
********************************************************************************************
*

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* NOTE: This example requires raylib OpenGL 4.3 versions for compute shaders support,
* shaders used in this example are #version 430 (OpenGL 4.3)
*
* This example has been created using raylib 4.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
* Example originally created with raylib 4.0, last time updated with raylib 2.5
*
* Example contributed by Teddy Astie (@tsnake41) and reviewed by Ramon Santamaria (@raysan5)
*
* Copyright (c) 2021 Teddy Astie (@tsnake41)
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2021-2022 Teddy Astie (@tsnake41)
*
********************************************************************************************/