REVIEWED: examples descriptions
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*
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* raylib [easings] example - Easings Testbed
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*
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* This example has been created using raylib 2.5 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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* Example originally created with raylib 2.5, last time updated with raylib 2.5
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*
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* Example contributed by Juan Miguel López (@flashback-fx) and reviewed by Ramon Santamaria (@raysan5)
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*
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* Copyright (c) 2019 Juan Miguel López (@flashback-fx ) and Ramon Santamaria (@raysan5)
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* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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* BSD-like license that allows static linking with closed source software
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*
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* Copyright (c) 2019-2022 Juan Miguel López (@flashback-fx ) and Ramon Santamaria (@raysan5)
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*
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********************************************************************************************/
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*
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* raylib [others] example - Embedded files loading (Wave and Image)
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*
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* This example has been created using raylib 3.0 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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* Example originally created with raylib 3.0, last time updated with raylib 2.5
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*
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* Example contributed by Kristian Holmgren (@defutura) and reviewed by Ramon Santamaria (@raysan5)
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*
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* Copyright (c) 2020 Kristian Holmgren (@defutura) and Ramon Santamaria (@raysan5)
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* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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* BSD-like license that allows static linking with closed source software
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*
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* Copyright (c) 2020-2022 Kristian Holmgren (@defutura) and Ramon Santamaria (@raysan5)
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*
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********************************************************************************************/
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*
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* raylib [shaders] example - OpenGL point particle system
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*
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* This example has been created using raylib 3.8 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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* Example originally created with raylib 3.8, last time updated with raylib 2.5
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*
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* Example contributed by Stephan Soller (@arkanis - http://arkanis.de/)
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* and reviewed by Ramon Santamaria (@raysan5)
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* Example contributed by Stephan Soller (@arkanis) and reviewed by Ramon Santamaria (@raysan5)
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*
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* Copyright (c) 2021 Stephan Soller (@arkanis) and Ramon Santamaria (@raysan5)
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* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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* BSD-like license that allows static linking with closed source software
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*
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* Copyright (c) 2021-2022 Stephan Soller (@arkanis) and Ramon Santamaria (@raysan5)
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*
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********************************************************************************************
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*
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* NOTE: This example requires raylib OpenGL 4.3 versions for compute shaders support,
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* shaders used in this example are #version 430 (OpenGL 4.3)
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*
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* This example has been created using raylib 4.0 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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* Example originally created with raylib 4.0, last time updated with raylib 2.5
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*
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* Example contributed by Teddy Astie (@tsnake41) and reviewed by Ramon Santamaria (@raysan5)
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*
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* Copyright (c) 2021 Teddy Astie (@tsnake41)
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* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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* BSD-like license that allows static linking with closed source software
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*
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* Copyright (c) 2021-2022 Teddy Astie (@tsnake41)
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*
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********************************************************************************************/
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