Fixes for some Lua bugs

This commit is contained in:
ghassanpl 2016-08-06 16:58:48 +02:00
parent d5f5f0a930
commit 4960e6b6d7
20 changed files with 413 additions and 103 deletions

View file

@ -49,8 +49,8 @@ while not WindowShouldClose() do -- Detect window close button or ESC
-- Check collision between ray and box
collision = CheckCollisionRayBox(ray,
(BoundingBox){(Vector3){ cubePosition.x - cubeSize.x/2, cubePosition.y - cubeSize.y/2, cubePosition.z - cubeSize.z/2 },
(Vector3){ cubePosition.x + cubeSize.x/2, cubePosition.y + cubeSize.y/2, cubePosition.z + cubeSize.z/2 }})
(BoundingBox)((Vector3)(cubePosition.x - cubeSize.x/2, cubePosition.y - cubeSize.y/2, cubePosition.z - cubeSize.z/2),
(Vector3)(cubePosition.x + cubeSize.x/2, cubePosition.y + cubeSize.y/2, cubePosition.z + cubeSize.z/2)))
end
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