[Examples] Fix typecast warnings in examples. (#1601)

* Fixing typecast warnings generated by visual studio 2019 in examples.

* Changes to fixes based on feedback

Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
This commit is contained in:
Jeffery Myers 2021-02-20 14:37:32 -08:00 committed by GitHub
parent 82cdd88ffe
commit 48a7cd3c87
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15 changed files with 57 additions and 54 deletions

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@ -32,8 +32,8 @@ int main(void)
Image parrots = LoadImage("resources/parrots.png"); // Load image in CPU memory (RAM)
// Draw one image over the other with a scaling of 1.5f
ImageDraw(&parrots, cat, (Rectangle){ 0, 0, cat.width, cat.height }, (Rectangle){ 30, 40, cat.width*1.5f, cat.height*1.5f }, WHITE);
ImageCrop(&parrots, (Rectangle){ 0, 50, parrots.width, parrots.height - 100 }); // Crop resulting image
ImageDraw(&parrots, cat, (Rectangle){ 0, 0, (float)cat.width, (float)cat.height }, (Rectangle){ 30, 40, cat.width*1.5f, cat.height*1.5f }, WHITE);
ImageCrop(&parrots, (Rectangle){ 0, 50, (float)parrots.width, (float)parrots.height - 100 }); // Crop resulting image
// Draw on the image with a few image draw methods
ImageDrawPixel(&parrots, 10, 10, RAYWHITE);
@ -46,7 +46,7 @@ int main(void)
Font font = LoadFont("resources/custom_jupiter_crash.png");
// Draw over image using custom font
ImageDrawTextEx(&parrots, font, "PARROTS & CAT", (Vector2){ 300, 230 }, font.baseSize, -2, WHITE);
ImageDrawTextEx(&parrots, font, "PARROTS & CAT", (Vector2){ 300, 230 }, (float)font.baseSize, -2, WHITE);
UnloadFont(font); // Unload custom spritefont (already drawn used on image)

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@ -68,7 +68,7 @@ int main(void)
DrawTexture(scarfy, 15, 40, WHITE);
DrawRectangleLines(15, 40, scarfy.width, scarfy.height, LIME);
DrawRectangleLines(15 + frameRec.x, 40 + frameRec.y, frameRec.width, frameRec.height, RED);
DrawRectangleLines(15 + (int)frameRec.x, 40 + (int)frameRec.y, (int)frameRec.width, (int)frameRec.height, RED);
DrawText("FRAME SPEED: ", 165, 210, 10, DARKGRAY);
DrawText(TextFormat("%02i FPS", framesSpeed), 575, 210, 10, DARKGRAY);

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@ -28,13 +28,13 @@ int main(void)
int frameHeight = scarfy.height;
// Source rectangle (part of the texture to use for drawing)
Rectangle sourceRec = { 0.0f, 0.0f, frameWidth, frameHeight };
Rectangle sourceRec = { 0.0f, 0.0f, (float)frameWidth, (float)frameHeight };
// Destination rectangle (screen rectangle where drawing part of texture)
Rectangle destRec = { screenWidth/2, screenHeight/2, frameWidth*2, frameHeight*2 };
Rectangle destRec = { screenWidth/2.0f, screenHeight/2.0f, frameWidth*2.0f, frameHeight*2.0f };
// Origin of the texture (rotation/scale point), it's relative to destination rectangle size
Vector2 origin = { frameWidth, frameHeight };
Vector2 origin = { (float)frameWidth, (float)frameHeight };
int rotation = 0;