Minor format tweaks

This commit is contained in:
Ray 2023-02-15 18:11:46 +01:00
parent f594f14510
commit 47dd842e81

View file

@ -160,7 +160,12 @@ Matrix GetCameraProjectionMatrix(Camera* camera, float aspect);
// MatrixOrtho() // MatrixOrtho()
// MatrixIdentity() // MatrixIdentity()
// raylib required functionality: GetMouseDelta(), GetMouseWheelMove(), IsKeyDown(), IsKeyPressed(), GetFrameTime() // raylib required functionality:
// GetMouseDelta()
// GetMouseWheelMove()
// IsKeyDown()
// IsKeyPressed()
// GetFrameTime()
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Defines and Macros // Defines and Macros
@ -402,6 +407,7 @@ Matrix GetCameraProjectionMatrix(Camera *camera, float aspect)
{ {
double top = camera->fovy/2.0; double top = camera->fovy/2.0;
double right = top*aspect; double right = top*aspect;
return MatrixOrtho(-right, right, -top, top, CAMERA_CULL_DISTANCE_NEAR, CAMERA_CULL_DISTANCE_FAR); return MatrixOrtho(-right, right, -top, top, CAMERA_CULL_DISTANCE_NEAR, CAMERA_CULL_DISTANCE_FAR);
} }
@ -415,10 +421,10 @@ void UpdateCamera(Camera *camera, int mode)
{ {
Vector2 mousePositionDelta = GetMouseDelta(); Vector2 mousePositionDelta = GetMouseDelta();
bool moveInWorldPlane = mode == CAMERA_FIRST_PERSON || mode == CAMERA_THIRD_PERSON; bool moveInWorldPlane = ((mode == CAMERA_FIRST_PERSON) || (mode == CAMERA_THIRD_PERSON));
bool rotateAroundTarget = mode == CAMERA_THIRD_PERSON || mode == CAMERA_ORBITAL; bool rotateAroundTarget = ((mode == CAMERA_THIRD_PERSON) || (mode == CAMERA_ORBITAL));
bool lockView = mode == CAMERA_FIRST_PERSON || mode == CAMERA_THIRD_PERSON || mode == CAMERA_ORBITAL; bool lockView = ((mode == CAMERA_FIRST_PERSON) || (mode == CAMERA_THIRD_PERSON) || (mode == CAMERA_ORBITAL));
bool rotateUp = mode == CAMERA_FREE; bool rotateUp = (mode == CAMERA_FREE);
if (mode == CAMERA_ORBITAL) if (mode == CAMERA_ORBITAL)
{ {
@ -450,7 +456,7 @@ void UpdateCamera(Camera *camera, int mode)
//if (IsKeyDown(KEY_LEFT_CONTROL)) CameraMoveUp(camera, -CAMERA_MOVE_SPEED); //if (IsKeyDown(KEY_LEFT_CONTROL)) CameraMoveUp(camera, -CAMERA_MOVE_SPEED);
} }
if (mode == CAMERA_THIRD_PERSON || mode == CAMERA_ORBITAL) if ((mode == CAMERA_THIRD_PERSON) || (mode == CAMERA_ORBITAL))
{ {
// Zoom target distance // Zoom target distance
CameraMoveToTarget(camera, -GetMouseWheelMove()); CameraMoveToTarget(camera, -GetMouseWheelMove());