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1 changed files with 17 additions and 22 deletions
39
src/physac.h
39
src/physac.h
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@ -73,11 +73,6 @@
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#if !defined(PHYSAC_H)
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#define PHYSAC_H
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// #define PHYSAC_STATIC
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// #define PHYSAC_NO_THREADS
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// #define PHYSAC_STANDALONE
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// #define PHYSAC_DEBUG
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#if defined(PHYSAC_STATIC)
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#define PHYSACDEF static // Functions just visible to module including this file
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#else
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@ -91,20 +86,20 @@
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//----------------------------------------------------------------------------------
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// Defines and Macros
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//----------------------------------------------------------------------------------
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#define PHYSAC_MAX_BODIES 64
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#define PHYSAC_MAX_MANIFOLDS 4096
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#define PHYSAC_MAX_VERTICES 24
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#define PHYSAC_CIRCLE_VERTICES 24
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#define PHYSAC_MAX_BODIES 64
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#define PHYSAC_MAX_MANIFOLDS 4096
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#define PHYSAC_MAX_VERTICES 24
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#define PHYSAC_CIRCLE_VERTICES 24
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#define PHYSAC_COLLISION_ITERATIONS 100
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#define PHYSAC_PENETRATION_ALLOWANCE 0.05f
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#define PHYSAC_PENETRATION_CORRECTION 0.4f
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#define PHYSAC_COLLISION_ITERATIONS 100
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#define PHYSAC_PENETRATION_ALLOWANCE 0.05f
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#define PHYSAC_PENETRATION_CORRECTION 0.4f
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#define PHYSAC_PI 3.14159265358979323846
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#define PHYSAC_DEG2RAD (PHYSAC_PI/180.0f)
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#define PHYSAC_PI 3.14159265358979323846
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#define PHYSAC_DEG2RAD (PHYSAC_PI/180.0f)
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#define PHYSAC_MALLOC(size) malloc(size)
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#define PHYSAC_FREE(ptr) free(ptr)
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#define PHYSAC_MALLOC(size) malloc(size)
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#define PHYSAC_FREE(ptr) free(ptr)
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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@ -263,12 +258,12 @@ PHYSACDEF void ClosePhysics(void);
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//----------------------------------------------------------------------------------
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// Defines and Macros
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//----------------------------------------------------------------------------------
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#define min(a,b) (((a)<(b))?(a):(b))
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#define max(a,b) (((a)>(b))?(a):(b))
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#define PHYSAC_FLT_MAX 3.402823466e+38f
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#define PHYSAC_EPSILON 0.000001f
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#define PHYSAC_K 1.0f/3.0f
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#define PHYSAC_VECTOR_ZERO (Vector2){ 0.0f, 0.0f }
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#define min(a,b) (((a)<(b))?(a):(b))
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#define max(a,b) (((a)>(b))?(a):(b))
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#define PHYSAC_FLT_MAX 3.402823466e+38f
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#define PHYSAC_EPSILON 0.000001f
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#define PHYSAC_K 1.0f/3.0f
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#define PHYSAC_VECTOR_ZERO (Vector2){ 0.0f, 0.0f }
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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