Optimize gesture handling for PLATFORM_DRM (#3616)
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1 changed files with 2 additions and 10 deletions
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@ -612,7 +612,6 @@ void PollInputEvents(void)
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struct input_event event = { 0 };
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int touchAction = -1; // 0-TOUCH_ACTION_UP, 1-TOUCH_ACTION_DOWN, 2-TOUCH_ACTION_MOVE
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bool gestureUpdate = false; // Flag to note gestures require to update
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// Try to read data from the mouse/touch/gesture and only continue if successful
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while (read(fd, &event, sizeof(event)) == (int)sizeof(event))
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@ -631,7 +630,6 @@ void PollInputEvents(void)
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CORE.Input.Touch.position[0].x = CORE.Input.Mouse.currentPosition.x;
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touchAction = 2; // TOUCH_ACTION_MOVE
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gestureUpdate = true;
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}
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if (event.code == REL_Y)
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@ -645,7 +643,6 @@ void PollInputEvents(void)
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CORE.Input.Touch.position[0].y = CORE.Input.Mouse.currentPosition.y;
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touchAction = 2; // TOUCH_ACTION_MOVE
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gestureUpdate = true;
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}
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if (event.code == REL_WHEEL) platform.eventWheelMove.y += event.value;
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@ -661,7 +658,6 @@ void PollInputEvents(void)
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CORE.Input.Touch.position[0].x = (event.value - platform.absRange.x)*CORE.Window.screen.width/platform.absRange.width; // Scale according to absRange
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touchAction = 2; // TOUCH_ACTION_MOVE
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gestureUpdate = true;
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}
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if (event.code == ABS_Y)
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@ -670,7 +666,6 @@ void PollInputEvents(void)
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CORE.Input.Touch.position[0].y = (event.value - platform.absRange.y)*CORE.Window.screen.height/platform.absRange.height; // Scale according to absRange
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touchAction = 2; // TOUCH_ACTION_MOVE
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gestureUpdate = true;
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}
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// Multitouch movement
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@ -706,7 +701,6 @@ void PollInputEvents(void)
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platform.currentButtonStateEvdev[MOUSE_BUTTON_LEFT] = 0;
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touchAction = 0; // TOUCH_ACTION_UP
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gestureUpdate = true;
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}
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if (event.value && !previousMouseLeftButtonState)
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@ -714,7 +708,6 @@ void PollInputEvents(void)
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platform.currentButtonStateEvdev[MOUSE_BUTTON_LEFT] = 1;
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touchAction = 1; // TOUCH_ACTION_DOWN
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gestureUpdate = true;
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}
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}
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@ -730,7 +723,6 @@ void PollInputEvents(void)
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if (event.value > 0) touchAction = 1; // TOUCH_ACTION_DOWN
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else touchAction = 0; // TOUCH_ACTION_UP
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gestureUpdate = true;
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}
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if (event.code == BTN_RIGHT) platform.currentButtonStateEvdev[MOUSE_BUTTON_RIGHT] = event.value;
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@ -759,7 +751,7 @@ void PollInputEvents(void)
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}
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#if defined(SUPPORT_GESTURES_SYSTEM)
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if (gestureUpdate)
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if (touchAction > -1)
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{
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GestureEvent gestureEvent = { 0 };
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@ -774,7 +766,7 @@ void PollInputEvents(void)
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ProcessGestureEvent(gestureEvent);
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gestureUpdate = false;
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touchAction = -1;
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}
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#endif
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}
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