From 44d3cee5d1e779ba9b62394a351537c557f11276 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Fri, 28 Jan 2022 21:25:40 +0100 Subject: [PATCH] Minor tweak --- src/raylib.h | 2 +- src/rlgl.h | 6 +++++- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/src/raylib.h b/src/raylib.h index 6e6e2e2ac..70384e281 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -839,7 +839,7 @@ typedef enum { BLEND_MULTIPLIED, // Blend textures multiplying colors BLEND_ADD_COLORS, // Blend textures adding colors (alternative) BLEND_SUBTRACT_COLORS, // Blend textures subtracting colors (alternative) - BLEND_CUSTOM // Belnd textures using custom src/dst factors (use rlSetBlendMode()) + BLEND_CUSTOM // Blend textures using custom src/dst factors (use rlSetBlendMode()) } BlendMode; // Gesture diff --git a/src/rlgl.h b/src/rlgl.h index 16f419021..fa096ca6b 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -1778,7 +1778,11 @@ void rlSetBlendMode(int mode) case RL_BLEND_MULTIPLIED: glBlendFunc(GL_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA); glBlendEquation(GL_FUNC_ADD); break; case RL_BLEND_ADD_COLORS: glBlendFunc(GL_ONE, GL_ONE); glBlendEquation(GL_FUNC_ADD); break; case RL_BLEND_SUBTRACT_COLORS: glBlendFunc(GL_ONE, GL_ONE); glBlendEquation(GL_FUNC_SUBTRACT); break; - case RL_BLEND_CUSTOM: glBlendFunc(RLGL.State.glBlendSrcFactor, RLGL.State.glBlendDstFactor); glBlendEquation(RLGL.State.glBlendEquation); break; + case RL_BLEND_CUSTOM: + { + // NOTE: Using GL blend src/dst factors and GL equation configured with rlSetBlendFactors() + glBlendFunc(RLGL.State.glBlendSrcFactor, RLGL.State.glBlendDstFactor); glBlendEquation(RLGL.State.glBlendEquation); + } break; default: break; }