Tweak to avoid warnings

This commit is contained in:
raysan5 2016-10-29 22:16:54 +02:00
parent 02842a3e2f
commit 43fd9ffe08

View file

@ -208,8 +208,8 @@ static int currentMouseWheelY = 0; // Registers current mouse wheel var
// Register gamepads states
static bool gamepadReady[MAX_GAMEPADS] = { false }; // Flag to know if gamepad is ready
static float gamepadAxisState[MAX_GAMEPADS][MAX_GAMEPAD_AXIS]; // Gamepad axis state
static char previousGamepadState[MAX_GAMEPADS][MAX_GAMEPAD_BUTTONS] = { 0 };
static char currentGamepadState[MAX_GAMEPADS][MAX_GAMEPAD_BUTTONS] = { 0 };
static char previousGamepadState[MAX_GAMEPADS][MAX_GAMEPAD_BUTTONS]; // Previous gamepad buttons state
static char currentGamepadState[MAX_GAMEPADS][MAX_GAMEPAD_BUTTONS]; // Current gamepad buttons state
// Keyboard configuration
static int exitKey = KEY_ESCAPE; // Default exit key (ESC)